Guest Posted May 1, 2021 Posted May 1, 2021 View File Cass' TerraMen (Made with EB's/BlakeTheFlareon's Terramons) Ever just been playing with Terramons installed and wished there was a version of Big Sis with a huge schlong? I know I did, hence why I created Big Bro. Big Bro is fully compatible with the original Terramons and EB's edited version, allowing you to have a Big Bro and a Big Sis at the same time. The whole family! Unfortunately, I can't wrap my head around Sexbound support for this at all. If anyone else wants to make their own, feel free to send me the file and I'll add it to the downloads (With credit of course). It'd be a huge help. I do intend to add the 3 other reskins of Big Sis in Bro form, maybe with my own twist on them, we'll see. Make sure to try out the original Terramons too! Without it, this wouldn't exist: Submitter CassLezard Submitted 05/01/2021 Category Starbound
red3dred Posted May 1, 2021 Posted May 1, 2021 Well well, seems like your previous Thread didn't receive a answer so you moved onto releasing the creature itself? Huh. If you have any questions i can help answer them, and i also have a topic up for guidance on the basics of Sexbound and monsters supports, if you wish to see. Of course you had to start with a more difficult one, larger monsters.
Guest Posted May 1, 2021 Posted May 1, 2021 14 minutes ago, red3dred said: Well well, seems like your previous Thread didn't receive a answer so you moved onto releasing the creature itself? Huh. If you have any questions i can help answer them, and i also have a topic up for guidance on the basics of Sexbound and monsters supports, if you wish to see. Of course you had to start with a more difficult one, larger monsters. Yeahhh, I'm not really the most patient person, lol. Really wanted to get this guy out there. Thanks! It'd be nice if you could link it, yeah. Appreciate the support.
red3dred Posted May 2, 2021 Posted May 2, 2021 13 hours ago, CassLezard said: Yeahhh, I'm not really the most patient person, lol. Really wanted to get this guy out there. Thanks! It'd be nice if you could link it, yeah. Appreciate the support. No problem, read here, within the Starbound Club:
RetroPurples Posted May 2, 2021 Posted May 2, 2021 Hey, I was wondering Am I just unlucky or do Big Bros not spawn? I've been wandering around a Forest and Lush planet for each an hour on both, Yet I've only seen Big Sis'. Also, What are their Spawn ID's? I've tried quite a few combinations yet never got one of the Big Bois.
RetroPurples Posted May 2, 2021 Posted May 2, 2021 54 minutes ago, RetroPurples said: Hey, I was wondering Am I just unlucky or do Big Bros not spawn? I've been wandering around a Forest and Lush planet for each an hour on both, Yet I've only seen Big Sis'. Also, What are their Spawn ID's? I've tried quite a few combinations yet never got one of the Big Bois. Nevermind I'm actually just Stupid and didn't realize it was a Rar instead of a Pak Edit: They actually just aren't in the game for some reason, They can't be forced to spawn nor does changing their spawnrate do anything.
lindazana Posted May 3, 2021 Posted May 3, 2021 ...Now, we need a mix of the two. Complete the holy trinity. 1
Guest Posted May 3, 2021 Posted May 3, 2021 On 5/2/2021 at 8:06 AM, RetroPurples said: Nevermind I'm actually just Stupid and didn't realize it was a Rar instead of a Pak Edit: They actually just aren't in the game for some reason, They can't be forced to spawn nor does changing their spawnrate do anything. The id is just 'bigbro'. I'm not sure why they're not spawning, I'll try to figure it out when I have time to do so. They can be force spawned on my end, so I'm not quite sure what the issue here is.
Guest Posted May 3, 2021 Posted May 3, 2021 Good news, thanks to Red3dred's guide, I got a better understanding of monster supports and big bro is almost perfectly implemented. Howeeeverr.... Yikes. I'd like to keep my head, though unfortunately I don't know what the problem is here. I'm willing to bet this is a common problem and I fucked something really simple up, right? I will try to look for a solution myself, but any assistance with it would be lovely. Additionally, I figured out why Big Bros were not spawning naturally; my dumb ass had deleted the folder containing biome spawning info. Oops. That'll be fixed when I release the Sxb support, though, don't worry.
red3dred Posted May 4, 2021 Posted May 4, 2021 2 hours ago, CassLezard said: Good news, thanks to Red3dred's guide, I got a better understanding of monster supports and big bro is almost perfectly implemented. Howeeeverr.... Yikes. I'd like to keep my head, though unfortunately I don't know what the problem is here. I'm willing to bet this is a common problem and I fucked something really simple up, right? I will try to look for a solution myself, but any assistance with it would be lovely. Additionally, I figured out why Big Bros were not spawning naturally; my dumb ass had deleted the folder containing biome spawning info. Oops. That'll be fixed when I release the Sxb support, though, don't worry. That looks like you forgot the "mask", the "genital_mask" file that is a black layer supposed to cover the whole image, except the bits where it removes the head pixels of the other partner for things like Fellatio. And hey, i don't take all credit, people managing to read AND comprehend the guides is two-sided effort. Glad to hear someone managed to get through all of that! And good luck with the progress going forward! 1
notomention Posted May 12, 2021 Posted May 12, 2021 just my vision..make him a lil bit more unique from the base sprite...too bad its too much work to revamp them all :v 2
notomention Posted May 12, 2021 Posted May 12, 2021 turn out it only took a couple of hours editing..use it if u like :,v 3
Randomperson69420 Posted May 14, 2021 Posted May 14, 2021 Downloaded a bunch of mods, progressively added them to mods folders and after swapping files around, it seems your mods causes a crash when using it for me. Everything else works fine but when I add your mod, I'd warp down to the starting planet and then after a couple seconds I'd be kicked back to my ship. Checking the logs afterwards I found this error: " [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin' [0] 7ff7e64ea213" I've only unzipped the file and dropped in the mods folder, so I don't know what's causing this...
notomention Posted May 15, 2021 Posted May 15, 2021 On 5/14/2021 at 11:54 PM, Randomperson69420 said: Downloaded a bunch of mods, progressively added them to mods folders and after swapping files around, it seems your mods causes a crash when using it for me. Everything else works fine but when I add your mod, I'd warp down to the starting planet and then after a couple seconds I'd be kicked back to my ship. Checking the logs afterwards I found this error: " [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin' [0] 7ff7e64ea213" I've only unzipped the file and dropped in the mods folder, so I don't know what's causing this... seem like there is unfinished spawn code for that monster so it cause conflict when spawning, try this fix patch, replace the old one CassTerraMen.pak 3
Randomperson69420 Posted May 21, 2021 Posted May 21, 2021 On 5/15/2021 at 1:54 PM, notomention said: seem like there is unfinished spawn code for that monster so it cause conflict when spawning, try this fix patch, replace the old one CassTerraMen.pak 371.96 kB · 16 downloads Thanks, you're doing gods work! I'll comment again if anything else comes up.
variksthekell Posted May 29, 2021 Posted May 29, 2021 On 5/21/2021 at 3:23 PM, Randomperson69420 said: Thanks, you're doing gods work! I'll comment again if anything else comes up. thank you... i kept getting this too
plekleIple Posted June 5, 2021 Posted June 5, 2021 when player walk around on the planet the bug happens: no such spawntype : bigbropumpkin and player will be kicked to ship
Fiend_Herd Posted June 16, 2021 Posted June 16, 2021 So, my friend and i were trying mods, and we came to an issue that when we create a new char, we get kicked out of the starting planet every time we do so. We took a look at the log file, and we had the idea it is because of the big bro mod or something. Is it? And if not, can you point out what it is? It can't be the mod collection we have rn, i had to make a way smaller collection on steam because of the multiplayer stuff. Here is my log on pastebin https://pastebin.pl/view/62d7c1af
Fiend_Herd Posted June 16, 2021 Posted June 16, 2021 ^ it might be the same issue as plekleple up there has, but i'm not fully sure
ozzymandias Posted June 18, 2021 Posted June 18, 2021 i havent run into the pumpkin one but it seems everytime i try to go to a dry world i get the "crash to ship" cause of no "bigbrococo". the odd thing is i have successfully found and caught a standard bigbro
phyire Posted June 24, 2021 Posted June 24, 2021 (edited) [02:59:02.474] [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbrococo' This is casuing my game not to be able to load certain planets, and if it does, it forcefully beams me back to my ship after a few seconds. Am permenantly stuck with this error line in my log files now, even with mod uninstalled Edited June 24, 2021 by phyire
notomention Posted June 26, 2021 Posted June 26, 2021 On 6/24/2021 at 5:15 PM, phyire said: [02:59:02.474] [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbrococo' This is casuing my game not to be able to load certain planets, and if it does, it forcefully beams me back to my ship after a few seconds. Am permenantly stuck with this error line in my log files now, even with mod uninstalled -It was bc the mod spawn code, it still has unfinshed spawn code for these monster. .just download the fix under this remove th old file , it removed pretty mucch all unused stuff, -------Btw those planet are dead planet now, it was simply a game problem with modded mobs , either delete the planet or mod in a monster with said spawn code name, in this case ''bigbrococo" , kinda strange that the base mod already had this monster finished. - With Mod like these It is better just use console command to spawn them, there is a verison without spawn code, no more spawn problem. I also updated the sprite and sex animation for them. CassTerraMenfix.pak CassTerraMenNoSpawn.pak 2
oblivionfs Posted July 20, 2021 Posted July 20, 2021 On 6/25/2021 at 8:15 PM, notomention said: -It was bc the mod spawn code, it still has unfinshed spawn code for these monster. .just download the fix under this remove th old file , it removed pretty mucch all unused stuff, -------Btw those planet are dead planet now, it was simply a game problem with modded mobs , either delete the planet or mod in a monster with said spawn code name, in this case ''bigbrococo" , kinda strange that the base mod already had this monster finished. - With Mod like these It is better just use console command to spawn them, there is a verison without spawn code, no more spawn problem. I also updated the sprite and sex animation for them. CassTerraMenfix.pak 385.21 kB · 27 downloads CassTerraMenNoSpawn.pak 383.96 kB · 20 downloads Was still having a boot to ship due to the bigbrococo not spawn. Updated this file to make the bigbrococo appear and make them and the bigbro hostile. uniques.spawntypes.patch
Polygore Posted October 3, 2021 Posted October 3, 2021 Holy shit how did I never see this? This looks awesome!
Quivan Posted October 4, 2021 Posted October 4, 2021 Hey, thought I'd let ya know; I installed this mod the other day and earlier, after creating a few new characters to test if mods I had just installed worked, I would get booted back to my ship after trying to beam down to planet. Checking the logs, I found this error: [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin' After removing this mod from my folder and creating a few more new characters I didn't have anymore trouble beaming down to planets. I'm okay without the mod myself, just thought I'd post this here so you're aware of the issue. If you need anymore info about it I'd be happy to help if I can. 3
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