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[mod] Cass' TerraMen (Made with EB's/BlakeTheFlareon's Terramons)


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Cass' TerraMen (Made with EB's/BlakeTheFlareon's Terramons)


Ever just been playing with Terramons installed and wished there was a version of Big Sis with a huge schlong?

 

I know I did, hence why I created Big Bro. Big Bro is fully compatible with the original Terramons and EB's edited version, allowing you to have a Big Bro and a Big Sis at the same time. The whole family!

Unfortunately, I can't wrap my head around Sexbound support for this at all. If anyone else wants to make their own, feel free to send me the file and I'll add it to the downloads (With credit of course). It'd be a huge help.

I do intend to add the 3 other reskins of Big Sis in Bro form, maybe with my own twist on them, we'll see.

 

Make sure to try out the original Terramons too! Without it, this wouldn't exist:

 


 

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Well well, seems like your previous Thread didn't receive a answer so you moved onto releasing the creature itself? Huh.

If you have any questions i can help answer them, and i also have a topic up for guidance on the basics of Sexbound and monsters supports, if you wish to see. Of course you had to start with a more difficult one, larger monsters.

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14 minutes ago, red3dred said:

Well well, seems like your previous Thread didn't receive a answer so you moved onto releasing the creature itself? Huh.

If you have any questions i can help answer them, and i also have a topic up for guidance on the basics of Sexbound and monsters supports, if you wish to see. Of course you had to start with a more difficult one, larger monsters.

Yeahhh, I'm not really the most patient person, lol. Really wanted to get this guy out there.

 

Thanks! It'd be nice if you could link it, yeah. Appreciate the support.

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13 hours ago, CassLezard said:

Yeahhh, I'm not really the most patient person, lol. Really wanted to get this guy out there.

 

Thanks! It'd be nice if you could link it, yeah. Appreciate the support.

 

No problem, read here, within the Starbound Club:

 

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Hey, I was wondering Am I just unlucky or do Big Bros not spawn?
 I've been wandering around a Forest and Lush planet for each an hour on both, Yet I've only seen Big Sis'.
Also, What are their Spawn ID's? I've tried quite a few combinations yet never got one of the Big Bois.

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54 minutes ago, RetroPurples said:

Hey, I was wondering Am I just unlucky or do Big Bros not spawn?
 I've been wandering around a Forest and Lush planet for each an hour on both, Yet I've only seen Big Sis'.
Also, What are their Spawn ID's? I've tried quite a few combinations yet never got one of the Big Bois.

Nevermind I'm actually just Stupid and didn't realize it was a Rar instead of a Pak
 Edit: They actually just aren't in the game for some reason, They can't be forced to spawn nor does changing their spawnrate do anything.

 

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On 5/2/2021 at 8:06 AM, RetroPurples said:

Nevermind I'm actually just Stupid and didn't realize it was a Rar instead of a Pak
 Edit: They actually just aren't in the game for some reason, They can't be forced to spawn nor does changing their spawnrate do anything.

 

The id is just 'bigbro'. I'm not sure why they're not spawning, I'll try to figure it out when I have time to do so. They can be force spawned on my end, so I'm not quite sure what the issue here is.

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Good news, thanks to Red3dred's guide, I got a better understanding of monster supports and big bro is almost perfectly implemented.

Howeeeverr....

FUCK.gif.beced25855ade8bc6568805c9c70d270.gif

Yikes. I'd like to keep my head, though unfortunately I don't know what the problem is here.

I'm willing to bet this is a common problem and I fucked something really simple up, right? I will try to look for a solution myself, but any assistance with it would be lovely.

 

Additionally, I figured out why Big Bros were not spawning naturally; my dumb ass had deleted the folder containing biome spawning info. Oops. That'll be fixed when I release the Sxb support, though, don't worry.

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2 hours ago, CassLezard said:

Good news, thanks to Red3dred's guide, I got a better understanding of monster supports and big bro is almost perfectly implemented.

Howeeeverr....

FUCK.gif.beced25855ade8bc6568805c9c70d270.gif

Yikes. I'd like to keep my head, though unfortunately I don't know what the problem is here.

I'm willing to bet this is a common problem and I fucked something really simple up, right? I will try to look for a solution myself, but any assistance with it would be lovely.

 

Additionally, I figured out why Big Bros were not spawning naturally; my dumb ass had deleted the folder containing biome spawning info. Oops. That'll be fixed when I release the Sxb support, though, don't worry.

 

That looks like you forgot the "mask", the "genital_mask" file that is a black layer supposed to cover the whole image, except the bits where it removes the head pixels of the other partner for things like Fellatio.

And hey, i don't take all credit, people managing to read AND comprehend the guides is two-sided effort. Glad to hear someone managed to get through all of that! And good luck with the progress going forward!

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  • 2 weeks later...

Downloaded a bunch of mods, progressively added them to mods folders and after swapping files around, it seems your mods causes a crash when using it for me. Everything else works fine but when I add your mod, I'd warp down to the starting planet and then after a couple seconds I'd be kicked back to my ship.

 

Checking the logs afterwards I found this error: " [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin' [0] 7ff7e64ea213"

 

I've only unzipped the file and dropped in the mods folder, so I don't know what's causing this...

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On 5/14/2021 at 11:54 PM, Randomperson69420 said:

Downloaded a bunch of mods, progressively added them to mods folders and after swapping files around, it seems your mods causes a crash when using it for me. Everything else works fine but when I add your mod, I'd warp down to the starting planet and then after a couple seconds I'd be kicked back to my ship.

 

Checking the logs afterwards I found this error: " [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin' [0] 7ff7e64ea213"

 

I've only unzipped the file and dropped in the mods folder, so I don't know what's causing this...

seem like there is unfinished spawn code for that monster so it cause conflict when spawning,  try this fix patch, replace the old one

 

 

CassTerraMen.pak

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  • 2 weeks later...
  • 2 weeks later...

So, my friend and i were trying mods, and we came to an issue that when we create a new char, we get kicked out of the starting planet every time we do so. We took a look at the log file, and we had the idea it is because of the big bro mod or something. Is it? And if not, can you point out what it is? It can't be the mod collection we have rn, i had to make a way smaller collection on steam because of the multiplayer stuff. Here is my log on pastebin

 

https://pastebin.pl/view/62d7c1af

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[02:59:02.474] [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbrococo'

 

This is casuing my game not to be able to load certain planets, and if it does, it forcefully beams me back to my ship after a few seconds.

 

Am permenantly stuck with this error line in my log files now, even with mod uninstalled

Edited by phyire
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On 6/24/2021 at 5:15 PM, phyire said:

[02:59:02.474] [Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbrococo'

 

This is casuing my game not to be able to load certain planets, and if it does, it forcefully beams me back to my ship after a few seconds.

 

Am permenantly stuck with this error line in my log files now, even with mod uninstalled

-It was bc the mod spawn code, it still has unfinshed spawn code for these monster. .just download the fix under this remove th old file , it removed pretty mucch all unused stuff, -------Btw those planet are dead planet now, it was simply a game problem with modded mobs , either delete the planet or  mod in a monster with said spawn code name, in this case ''bigbrococo" , kinda strange that the base mod already had this monster finished.

- With Mod like these  It is better just use console command to spawn them, there is a verison without spawn code, no more spawn problem. I also updated the sprite and sex animation for them. 

Untitleds.png

CassTerraMenfix.pak CassTerraMenNoSpawn.pak

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  • 4 weeks later...
On 6/25/2021 at 8:15 PM, notomention said:

-It was bc the mod spawn code, it still has unfinshed spawn code for these monster. .just download the fix under this remove th old file , it removed pretty mucch all unused stuff, -------Btw those planet are dead planet now, it was simply a game problem with modded mobs , either delete the planet or  mod in a monster with said spawn code name, in this case ''bigbrococo" , kinda strange that the base mod already had this monster finished.

- With Mod like these  It is better just use console command to spawn them, there is a verison without spawn code, no more spawn problem. I also updated the sprite and sex animation for them. 

Untitleds.png

CassTerraMenfix.pak 385.21 kB · 27 downloads CassTerraMenNoSpawn.pak 383.96 kB · 20 downloads

Was still having a boot to ship due to the bigbrococo not spawn. Updated this file to make the bigbrococo appear and make them and the bigbro hostile.

uniques.spawntypes.patch

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  • 2 months later...

Hey, thought I'd let ya know; I installed this mod the other day and earlier, after creating a few new characters to test if mods I had just installed worked, I would get booted back to my ship after trying to beam down to planet. Checking the logs, I found this error:

[Error] WorldServerThread exception caught: (SpawnTypeDatabaseException) No such spawnType 'bigbropumpkin'

 

After removing this mod from my folder and creating a few more new characters I didn't have anymore trouble beaming down to planets. I'm okay without the mod myself, just thought I'd post this here so you're aware of the issue. If you need anymore info about it I'd be happy to help if I can.

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