lukashisuphola Posted March 28, 2021 Posted March 28, 2021 I think Reloaded Lite has broken my interior graphics (outside locations seem overall fine) it makes a weird barely visible, but constant outline when entering places like similar to pencil shavings art (ie: when do new game it makes a shadowy outline of the bones and crevices' of the corner walls... then stays on screen until I load another location which then replaces with its own "drawing") Note: Assume it my fault not mod's, just idk how as it was a simple install and never seen this sort of weird graphic issue.
lukashisuphola Posted March 28, 2021 Author Posted March 28, 2021 Not sure what causing the issue, tried just disabling in their ini. shadows interors: enabled alpha ambient: enabled But didn't work (I can't think of any the other inis I could modify that would effect this as none others are interior or just easy to disable) Read someone said they had issue on the nexus of the mod, recent and moved files around but developer said it was fixed, but I toke it 1 step further and toke the files from data/shaders/mod->data/shaders it seemed to remove the issue though I assume it just removed all shaders from mod? So Want to confirm it won't cause issue from more experienced person if possible and also what the issue is in first place for both just knowing as I am very curious and could get it working outside the issue if need be.
lukashisuphola Posted March 28, 2021 Author Posted March 28, 2021 Ok manually removed/added each folder back and found out it AmbientOcclusion Which I assumed, but also assumed by changing enabled from 1->0 would have prevented it guess not. The only other thing I could see so far as a potential issue from mod is lights from mounted torches etc... seem to flicker really crazy but assume that intentional to make them seem more like fire and probably editable in ini. (and overall likely not big deal). Still want to know how/why AmbientOcclusion is a issue and if it can cause issues not having it.
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