crazyduck Posted March 5, 2021 Posted March 5, 2021 Hi all so i created my own Gag dialogue and the Dialogue itself works fine. Only problem i have now is , the outcomes that should allow talking do not work. I used as Papyrus Fragment gag.enableTalk() set as Property for the Fragment ZadGagQuestScript and Zadlibs but after this outcome starts it close the dialogue like a goodbye (goodbye is not set) and the regular dialogues do not open. If i try to talk to the NPC Again i get the regular "mmph" from Devious Devices again. Hope somone know a solution for that.
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