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Infiltration and Assassination


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Infiltration and Assassination

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Psst. You! Yeah, you! The one skulking about! Rumor has it that you want a little more from your assassin quests than "find a person and stab them." Well, I know just the person you should speak with.

 

Head to Riften. The Bee and Barb. Find a woman named Silk. She'll be dressed as a tavern wench but don't be fooled - she's killed more people than Alduin himself. Ask this "wench" for a Midnight Dagger and she'll know I sent you.

 

What's New (Version 1.2 (28 Feb 2021)

A new beginning! Begin your career with a small killing in Riften before getting your next assignment.

 

Welcome to Infiltration and Assassination

This is an assassination quest mod. It has nothing at all to do with the Assassin's Guild or questline (don't tell them - I don't need Astrid hassling me right now). 

 

Here's how it works:

You will talk to your handler, whose name (as far you you know) is Silk, and who will be able to find around Skyrim wearing various disguises as she blends in with the rest of the people. She will give you the name of a mark and the general area where they can be found. At that point, it's up to you to find them, discover the best way to go about getting them alone, and kill them. 

 

Some of the clients will want the kills to look like an accident. Some will want it to be clear that the mark was murdered. Some will want your mark to die in very specific ways.

 

Along the path you will need to talk to people to find clues, such as where your marks usually hang out and what kinds of people they may like to have around (or definitely would not be around). Follow the clues to get close enough to your mark to do the deed.

 

How to begin

Go to the Bee and Barb in Riften and ask Silk for a Midnight Dagger. Then follow the clues.

 

Listen to the clients' requests and be rewarded. Go against their wishes and you may find yourself on the other end of the assassination equation.

 

Note for SE users: Apparently this works with SE as is, although there may be extra quest markers.

 

Complete change log

Spoiler

Version 1.2 - Second quest (that is now the first quest)

Version 1.0 - First release. A quest to kill someone!

 


  • Submitter
  • Submitted
    02/23/2021
  • Category
  • Requires
    Fus Ro D-oh - Silent Voice
  • Special Edition Compatible
    Yes

 

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45 minutes ago, southpawrc said:

This looks like a brilliant quest, any chance of a port to SE? Is there a similar mod on SE that I could use? Thanks

I don't use SE but anyone who wants to is welcome. As long as they credit me, of course. ;)

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21 minutes ago, Warfoki said:

Okay, so... is this part of the Sexlab framework? Cause if it is, it kinda needs to be stated how (based on the description this seems like a fun, but vanilla assassination mod with no kinky business involved), if it isn't, you've put it in the wrong category. 

I will ask you to read the very first post in this support thread. ;)

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Hey, Firstly, just want to say that i tested this on SE and it seems to work as is, no converting needed (Unless this issue is due to converting)

 

Secondly, not sure if its because of SE, but for each objective, it adds the new one, but doesn't remove the old one. Which results in a bunch of quest markers pointing to places I don't need anymore (IE, the innkeeper after I've killed the target)

 

And I'm definitely looking forward to future versions of this, most LL assassination mods seem to just let you initiate sex with targets, then you bludgeon them normally. This is way more interesting than that

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4 hours ago, AnInsaneMoose said:

Hey, Firstly, just want to say that i tested this on SE and it seems to work as is, no converting needed (Unless this issue is due to converting)

 

Secondly, not sure if its because of SE, but for each objective, it adds the new one, but doesn't remove the old one. Which results in a bunch of quest markers pointing to places I don't need anymore (IE, the innkeeper after I've killed the target)

 

And I'm definitely looking forward to future versions of this, most LL assassination mods seem to just let you initiate sex with targets, then you bludgeon them normally. This is way more interesting than that

Thank you for the test and the kind words. That's a curious bug. I believe it must be a result of an LE mod in SE because I don't believe that happens in LE. Presumably someone using LE will let me know. XD

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Hey :D
This sounds like a lot of fun!

Any plans to expand this with mods that include like "kill him with snu snu" or "infiltrate that sex crazed bastards home" or like "kinky information retrieval" (sexy spy style?) 
:P

Would also love creature content, like kill the troll strolling the woods (like no stationary target but one that moves along a path and that I need to find) or release the sceletons from their undead curse by letting them fuck you haha. Ok sorry the weather just makes me even hornier... 

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39 minutes ago, Nymra said:

Hey :D
This sounds like a lot of fun!

Any plans to expand this with mods that include like "kill him with snu snu" or "infiltrate that sex crazed bastards home" or like "kinky information retrieval" (sexy spy style?) 
:P

Would also love creature content, like kill the troll strolling the woods (like no stationary target but one that moves along a path and that I need to find) or release the sceletons from their undead curse by letting them fuck you haha. Ok sorry the weather just makes me even hornier... 

Yes, I plan on adding "kill him by snu snu," which is why this is in the sexlab section. :)

 

no, there will be no creatures involved. Hunting a troll is for...well, hunters, and releasing skeletons from their curses is for those filthy adventurers. Neither of those things is assassin's work. ;)

 

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16 minutes ago, thesteve812 said:

Just finished it and everything worked. I made the mistake of taking him to secluded area and killed him. Didn't know I was suppose to talk to him again. Loaded a save and  took him downstairs and talked him to death. ;) 

Looking forward to more Silk.

That's a good point. I'll have to add something to make it clear you need to talk to them one more time. Thank you

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1 hour ago, DayTri said:

Haven't tried it yet but what's the character motivation for the assassinations? Is it a "get money" kind of thing or are you assassinating people to protect innocents? Both maybe?

Character motives are up to the player. That's not for me to decide.

 

Edit: although, in this case, you usually won't know why the contract was made, so probably not to protect Innocents. 

 

That said, it probably would be good to hand out money after each assignment. Obvious, retrospect. Thanks! :)

 

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39 minutes ago, 83ilotzent said:

Oh mwah gawd, finally a proper assasination mod, bro thank YOU!!!

 

also one question, if you do finish the quests, do the quests turn radiant afterwards? 

:)

 

No, generic radiant quests are exactly what I'm trying to avoid. Unless you're proposing bringing all the marks back to life so they can be killed again.

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  • 1 month later...
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2 hours ago, Horus_04 said:

Gibt's ein ungefähres Datum wann man mit einem Update rechnen kann?

probably spring of 2022. we are moving and then the holidays and then the next big work project. sorry for the delay! :)

 

 

voraussichtlich Frühjahr 2022. wir ziehen um und dann die Ferien und dann das nächste große Arbeitsprojekt. Entschuldigung für die Verzögerung! :)

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  • 8 months later...

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