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[Solved] Help with crash log


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Posted

Hi there,

 

in my new game I have a crash around certain areas. I have this NetScriptFW crash log (this is not the full):

 

Spoiler

Unhandled native exception occurred at 0x7FF79D598C67 (SkyrimSE.exe+3D8C67) on thread 5604!

FrameworkName: NetScriptFramework
FrameworkVersion: 8
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 12
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 26 Jan 2021 08:30:02.865

Probable callstack
{
  [0]   0x7FF79D598C67     (SkyrimSE.exe+3D8C67)          BSFaceGenNiNode::unk_3D8980+2E7
  [1]   0x7FF79D599868     (SkyrimSE.exe+3D9868)          UpdateMorphingJob_3D9850+18
  [2]   0x7FF79DDF4C48     (SkyrimSE.exe+C34C48)          BSJobs__JobThread::unk_C34930+318
  [3]   0x7FF79DDCD6BD     (SkyrimSE.exe+C0D6BD)          StartAddress_0_C0D680+3D
  [4]   0x7FFD7D5A7034     (KERNEL32.DLL+17034)           
  [5]   0x7FFD7F0BD0D1     (ntdll.dll+4D0D1)              
}

Registers
{
  AX:       0x1F3156549A0      (void*)
  BX:       0x1F344375D80      (BSFaceGenNiNode*) -> (Name: null)
  CX:       0x0                (NULL)
  DX:       0x7FF7A00E57B0     (SkyrimSE.exe+2F257B0) (void*)
  SI:       0x0                (NULL)
  DI:       0x1F344375C00      (BSDynamicTriShape*) -> (Name: `?|??`)
  BP:       0x0                (NULL)
  SP:       0x6C84DFF630       (BSFaceGenNiNode**) -> (Name: null)
  IP:       0x7FF79D598C67     (SkyrimSE.exe+3D8C67) (void*)
  R8:       0xB2               (u8):[178]
  R9:       0x3                (u8):[3]
  R10:      0x1F346A70C18      (void*)
  R11:      0xB0               (u8):[176]
  R12:      0x0                (NULL)
  R13:      0x7FF7A01B7700     (SkyrimSE.exe+2FF7700) (void*)
  R14:      0x1F23B6048E0      (BSFaceGenMorphDataHead*)
  R15:      0xFF00             (u16):[65280]
  Flags:    0x10202           
  XMM0:     5.26354424712089E-315
  XMM1:     5.63460857458155E-315
  XMM2:     6.26204500834093E-315
  XMM3:     0
  XMM4:     0
  XMM5:     0
  XMM6:     0
  XMM7:     5.76275263709167E-315
  XMM8:     5.39824124557083E-315
  XMM9:     5.26354424712089E-315
  XMM10:    0
  XMM11:    0
  XMM12:    0
  XMM13:    0
  XMM14:    0
  XMM15:    0

 

 

Can I figure out somehow which mod it refers to? Seems like one with facegen data, but I have several in the load order atm. I can of course disable them one by one and try it, but I wonder if there is a better way than that.

 

Thanks,

M

 

Posted

It seems I figured it out, need more testing though.

 

It was OBIS Loot, and it was damn hard to find it, because I always have this mod in the load order and never had any issues with it.

 

The solution was to move it deeper in the load order.

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