JLtheMad Posted January 11, 2021 Posted January 11, 2021 I'm trying to make KouLeifoh's High Poly Head work with Eria's Skydraenei race. I figured it would be easy (it was not). Just tell the head part on the race mod to use the high poly head model (and it's appropriate tri's). But then ingame I loose all the sliders added by both racemenu and the head mod. I've already tried changing the load order in all kinds of way in case it was related to that. So... does anyone know what I'm messing up? Edit: Solved. I just had to add the race to the list on: Data\meshes\actors\character\facegenmorphs\racemenu.esp\races.ini Data\meshes\actors\character\facegenmorphs\Expressive Facegen Morphs.esp\races.ini Would have helped if I was able to read... or if I remembered that I had and expressive facegen morphs, and the head mod doesn't add any morphs. Oh well ¯\_(ツ)_/¯
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