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Play Strip Animation from a script


merryMalfunctioning

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Posted

You can trigger the animation from a script without needing to engage Sexlab for it.

 

Debug.SendAnimationEvent(PlayerRef, sTest)

 

"sTest" would be a string of the animation name.

Posted

I was hoping to get the stripping functionality too... but you've inspired me to actually look at the relevant code in Sexlab. I assumed it was part of the sexlab animating system, not just a SendAnimation call. Simpler than I expected. Thanks!

  • 5 weeks later...

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