Arizona_Steve Posted January 1, 2021 Posted January 1, 2021 Running into an issue with a mod I'm trying to set up. Basic flow is as follows: Story manager event set up to trap any kill events. Follower kills a wolf Quest is triggered by the story manager Pull killer from event data into ReferenceAlias The issue here is that the killer is being set to the player even though it is the follower that performed the kill. This seems to be a game mechanic to effectively make the player responsible for follower crimes. Is there any easy way to get the actual follower actor if they are the killer, and not the player actor?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.