Jump to content

[HELP] CB++ TBBP Model Glitch/Bug?


StirFriedNoodles

Recommended Posts

Posted

So I recently used CB++ TBBP for my skyrim and can anyone help me, because I'm having this problem. It's getting annoying, I can't take screenies well. :c

 

 

 

If you can't notice it, look at her hip, It's like, dislocated. If anyone can help, please reply.

 

Thanks!

Nih

Posted

If your using a idle replacer thats all it may be, one leg straight the other up a little. other than that theirs not much more i could think of. try using a different idle if you are using one :) hope this was helpful....

Posted

If your using a idle replacer thats all it may be, one leg straight the other up a little. other than that theirs not much more i could think of. try using a different idle if you are using one :) hope this was helpful....

 

Yeah, I tried using an idle animation that keeps both legs straight but still no better results. 

I used CB++ TBBP Preset on BodySlide and edited it a little. Maybe it's oriented with the Bodymodel?

Posted

it could be. i know that if you make the hips to small it distorts the mesh or skeleton i cant remember. :(

Im gonna try and slide the hips to match the butt. If it works out well, I am going to have to thank you. :D

Posted

sorry dude i really dont know then :( my specialty is weapons so other than that im stumpped, sorry 

 

It's okay, I'll just try and post this on the official TBBP thread. Thanks for the help though! :)

Posted

 

sorry dude i really dont know then :( my specialty is weapons so other than that im stumpped, sorry 

 

It's okay, I'll just try and post this on the official TBBP thread. Thanks for the help though! :)

Yep Yep

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...