Guest Posted March 28, 2013 Posted March 28, 2013 WALL OF TEXT N# 1 Why a reputation system? And how? My thought process began when I started comparing skyrim to fable (first fable game, I never played the other two sadly) and the difference is obvious. In fable, all the choices that you make decides whether you are good or evil, and people will react to you accordingly. In skyrim, no such thing exists and you can slaughter people as much as you want, when you get out of jail/pay your fine everyone will have forgotten your crimes and treat you as before. Even though you might think that fable is much better in this regard and that skyrim has no immersion whatsoever, there is still great freedom in skyrim that your characters inner desires aren't defined by your actions. In fable, when you were nice, you eventually got a gloria around your head, and when evil, you grew horns. This immediately tells alot about your character, that they are good/evil in their hearts. The reputation system of fable is very black and white. Whereas in skyrim, better roleplay is allowed. Maybe your character kills alot of seemingly innocent people, but does so in order to gain respect from the daedra lords, which will then grant the character stronger weapons, with which to fight evil? And the opposite, a character that save villagers from bandits during the day, but rapes women in their homes during the nights? The non-existent reputation system of skyrim therefore gives a lot of freedom for roleplay to the player, at the cost of that the actions you make will never have an impact on the gameplay. That is why I would love a reputation mod that instead of good and evil focuses on DOMINANCE and SUBMISSION. Dominance will make everyone fear you, but it doesn't matter if they fear you because you can kill dragons or break into their home. But dominance will come at the cost of things, for example more assassins sent to kill you. Submission will allow you not to be noticed - no assassins will be sent your way, enemies will not pursue you as much etc. This comes at the cost of difficulties in society, as people won't listen to you, maybe randomly beat you up. Of course I've only spoken about non-adult effects, but I hope that the adult possibilites are obvious > WALL OF TEXT N# 2 Changes and Effects The mod would use the already existing crime system, where witnesses report your crimes. This means that if you have sex with your spouse/other willing npc, there will be no change to your dominance/submission, since they are loyal to you. Similarly, killing a witness removes the change similar to killing a witness of a crime. For example: if you kill someone that have raped you, for example, that person will not tell the other rapists that you are an easy target, thus reducing the risk of further rapings. Now, an example list of what the future of this mod might be: Effects: Submission Positive effects: Negative effects: Enemies won't pursue you Enemies might enslave you Less assassins Lowers speech Easier to join guilds Enemies won't flee Random punches(and other stuff) from friendly nps Dominance Positive effects: Negative effects: Weak enemies will flee Enemies will gang up on you Raised speech Much more assassins Can convince npcs to perform Enemies pursues alot submissive sexpositions Guild feel threatened by you and Never enslaved will reject you (especially if member of other guild) Changes to Dominance/Submission Submission: Dominance: Losing a speech-test Winning a speech-test Losing a brawl/quest Make an enemy flee Fleeing from enemy High bounty Paying bounty/bribe Killing dragons single handedly Performing fetch-quests Completing certain quests (who likes fetch quests??) Performing dominant sex actions in public and fully clothed Walking around nude in public Performing submissive sex actions in public Hello community! Sorry if this is the wrong place to post this on, but I've been wondering lately if a reputation mod for skyrim exists - either here or on nexus. The reason I ask is because I find reputation to be one of the best immersion factors in an rpg, and is even more important for sex mods, since walking around nude/sex in public never changes npc attitude towards you. If no reputation mod exists, then I will try to make one, or at least give inspiration to more talented modders by posting some of my ideas. But before I start rambling about different approaches and demanding links to relevant tutorials, I need to know if such a mod already exists, in which case I'm not offended at all if this thread is closed. Also if this thread is moved to another place that I don't know about, I don't mind either. Edit:Also, I have searched for a reputation mod a bit myself, just so you don't think I'm a douche and ask others to do it for me, I just would like to be sure.
Penny Patton Posted March 28, 2013 Posted March 28, 2013 I haven't seen one, but I'd definitely be interested in one. My "dream mod" ideas tend to involve relationship and reputation elements working together. Like some people won't give you the time of day if you have a certain reputation, while other people would be all over you as well as the way enemies react to you.
Guest Posted March 28, 2013 Posted March 28, 2013 Yeah factions are definitely going to affect your reputation if this mod eventually gets made, but eyes on the prey, not the horizont, I'll start write on what reputation is going to be.
Lusty Housecarl Posted March 28, 2013 Posted March 28, 2013 A reputation mod combined with the many sex mods out there would be kinda awsome. Would be fun to get recognized as someone who runs around naked, dances for money or sleeps around with just about anyone. "It's..It's you! the whore of Kvatch!"
Sheluna Posted March 28, 2013 Posted March 28, 2013 If the ideas could be interesting, I'm chocked by a detail about the speech increases/decreases ! So, for you, a submissive is someone who isn't able to speak clearly/properly, to seduce with words, to be sensual, to explain things, to tell stories, etc ? Just for you to know, in the real life, you are TOTALLY wrong. It's even often the exact opposite. And I know what I'm speaking about... So maybe we are sometimes shy, maybe we aren't often self assured and such things. But no... This possible mod is interesting... Without this part ! Bleh ! I never understood people claiming themselves as masters and enjoying dumb whores as "slaves"... *sighs* Anyway, I just wanted the things to be clear. I'm still supporting the project and the ideas. Just got angry about something which is important to my eyes.
Guest Posted March 28, 2013 Posted March 28, 2013 If the ideas could be interesting, I'm chocked by a detail about the speech increases/decreases ! So, for you, a submissive is someone who isn't able to speak clearly/properly, to seduce with words, to be sensual, to explain things, to tell stories, etc ? Just for you to know, in the real life, you are TOTALLY wrong. It's even often the exact opposite. And I know what I'm speaking about... So maybe we are sometimes shy, maybe we aren't often self assured and such things. But no... This possible mod is interesting... Without this part ! Bleh ! I never understood people claiming themselves as masters and enjoying dumb whores as "slaves"... *sighs* Anyway, I just wanted the things to be clear. I'm still supporting the project and the ideas. Just got angry about something which is important to my eyes. First of all, it was just an example, so it's totally up for debate what the effects are going to be - I don't mind at all if people change stuff, on the contrary, I love to be proved wrong! ...But you missunderstand me completely. As I explain in the first WALL OF TEXT, I don't want to change the personality of the character, only the way that people see you, your reputation. That's why reduced speech indicates that people don't listen to you - and I can completely understand why you thought it meant that submissive characters can't speak. A submissive character could probably be a master of speech, but people wouldn't listen to him/her, so it wouldn't matter. ...come to think of it, it would be best to only make it affect certain factions, and not lower your innate speech. Maybe even make it so that if you have a submissive/dominant reputation in one city, people have no clue about it in another. Hope I cleared it a bit, and that you aren't upset anymore :3 Anyways, I'm gonna read some papyrus tutorials now, and see how hard it is too implement.
Lusty Housecarl Posted March 28, 2013 Posted March 28, 2013 Random punches(and other stuff) from friendly nps I like this idea, would be fun watching the Dragonborn get bullied by guards and townsfolk.
Night~Sky Posted March 28, 2013 Posted March 28, 2013 There is a reputation mod "of sorts". More precisely, there is a mod currently in existence which alters the guard's (and general NPCs optionally) so they don't suddenly forget your last highest level of achievement when you begin a new one. As Skyrim sits, normally, the further you progress through the companions questline, the more respect you get from the guards - until you become the harbinger or even look in the direction of another guild or certain other quests, at which point they immediately forget you're the leader of the companions and start treating you like "Johnny Anydick" again. The system is so messed up that there's a bunch of dialogue lines, responses, and random comments most players never actually see/hear, because the system cuts off before you get the chance. There is a mod that fixes that. What it doesn't do is actually introduce new or original dynamic behavior or responses of any kind. It lets you see a bunch of stuff you would never normally unless you're insanely careful and deliberate about it, and guards/npcs continue giving you the respect you've already earned, but that's it. I would probably suggest looking into that mod first, because while it sounds like you're aiming to go in a somewhat different direction, it would be a good reference point to start from. Afterall, you don't want to go to all the trouble of getting NPCs to react to you in a particular way, only for them to stop because you accepted a random radiant quest that "resets" your reputation.
Thelargir Posted March 28, 2013 Posted March 28, 2013 This is a great idea. I've been wanting something like this myself. There are some many RPG possibilities with a system like this, especially if it was made somewhat compatible, like a framework for other mods. Some ideas: Not being able to shop at any normal shop if you're a known associate of the thieves guild. (Maybe with a persuasion check) Being hunted down by random bandits if youve been doing a lot of bounty-quests. Free rooms at certain inns if you've got a good reputation. Not allowed to sleep at inns if you've got a bad reputation. (More camping if you've got frostfall ) Attacked openly by stormcloaks if you're working for the imperials, and vice versa. Lower prices for thanes. Higher prices if you've been in jail. I could probably think of a whole lot more
Guest Posted March 29, 2013 Posted March 29, 2013 There is a reputation mod "of sorts". More precisely, there is a mod currently in existence which alters the guard's (and general NPCs optionally) so they don't suddenly forget your last highest level of achievement when you begin a new one. As Skyrim sits, normally, the further you progress through the companions questline, the more respect you get from the guards - until you become the harbinger or even look in the direction of another guild or certain other quests, at which point they immediately forget you're the leader of the companions and start treating you like "Johnny Anydick" again. The system is so messed up that there's a bunch of dialogue lines, responses, and random comments most players never actually see/hear, because the system cuts off before you get the chance. There is a mod that fixes that. What it doesn't do is actually introduce new or original dynamic behavior or responses of any kind. It lets you see a bunch of stuff you would never normally unless you're insanely careful and deliberate about it, and guards/npcs continue giving you the respect you've already earned, but that's it. I would probably suggest looking into that mod first, because while it sounds like you're aiming to go in a somewhat different direction, it would be a good reference point to start from. Afterall, you don't want to go to all the trouble of getting NPCs to react to you in a particular way, only for them to stop because you accepted a random radiant quest that "resets" your reputation. Actually, my initial idea was to duplicate the crime system, and then make changes in the copy, because of the way reputation is "detected" and then change the effects and triggers of the crime system into others, making a different system but keeping the robust framework of the crimesystem. I don't know if that's crazy or not, because I have never modded skyrim before, but I will give it a shot. But if I pull it off, the challenge to make scripts of reputation a higher priority than whatever the npc is doing is left, so that a npc who walks past you stops walking and then gives you a punch. So it should not be a problem for dialogue, I think... This is a great idea. I've been wanting something like this myself. There are some many RPG possibilities with a system like this, especially if it was made somewhat compatible, like a framework for other mods. Some ideas: Not being able to shop at any normal shop if you're a known associate of the thieves guild. (Maybe with a persuasion check) Being hunted down by random bandits if youve been doing a lot of bounty-quests. Free rooms at certain inns if you've got a good reputation. Not allowed to sleep at inns if you've got a bad reputation. (More camping if you've got frostfall ) Attacked openly by stormcloaks if you're working for the imperials, and vice versa. Lower prices for thanes. Higher prices if you've been in jail. I could probably think of a whole lot more Glad that you like the idea Yep, this mod will mostly be a framework, I hope. You can think of so much stuff to add, I will try not to get distracted by that too much, delaying the framework itself. I like your Ideas though!
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