ASUSNA Posted November 9, 2020 Posted November 9, 2020 Hey guys! I'm new here and I started to learn to make my own mods recently. Unfortunately the only tutorial on making a mod is from DarkStarSword on youtube. This tutorial introduced some basic steps to skip the buffer, I think it's a good start. However, what if I want to replace some part of suits with the one made in blender? I downloaded some mods from this forum to see how it works but failed to make adjustments. Could you guys please tell me where I can find an advanced tutorial or what step should I follow to make replacement? Thank you guys!
ASUSNA Posted November 10, 2020 Author Posted November 10, 2020 Does anyone knows how to change a blender file into 3DMigoto .vb file? I used the export addon but it didn't work.
Blarraven Posted November 11, 2020 Posted November 11, 2020 I asked a lot of question about modding in this forum, but hardly any people bothered answering to advanced blender problem. So sad huh. This place isn't very friendly for beginner modder. I'm starting to lose interest in making a mod now.
tk2004 Posted November 11, 2020 Posted November 11, 2020 If the weight paint (vertex groups) is not appropriate, the swimsuit and body will collapse on the game screen. The beginners have a hard time understanding this issue first. The discussion below will be helpful. Also, the following are important factors in creating a mod that replaces objects (swimsuit, body, hair, etc.). weight paint (vertex groups) UVmap Without understanding these concepts and how to use blender, it is difficult to create mods that replace objects (swimsuit, body, hair, etc.).
ASUSNA Posted November 12, 2020 Author Posted November 12, 2020 8 hours ago, tk2004 said: If the weight paint (vertex groups) is not appropriate, the swimsuit and body will collapse on the game screen. The beginners have a hard time understanding this issue first. The discussion below will be helpful. Also, the following are important factors in creating a mod that replaces objects (swimsuit, body, hair, etc.). weight paint (vertex groups) UVmap Without understanding these concepts and how to use blender, it is difficult to create mods that replace objects (swimsuit, body, hair, etc.). Thanks a lot! I'll try it.
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