75575 Posted November 5, 2020 Posted November 5, 2020 When I generate FNIS with the Ultimate combat patch checked, the output does not use any of ultimate combat's creature attacking animations (Giants, draugr, falmer). If I overwrite the FNIS output files with Ultimate combat creature behaviors, the combat animations will work but then I don't get the sexlab creature animations. The game will still run without CTDs , however it will not use animations from both mods at the same time. I've looked on the nexus mod page and there doesn't seem to be any answers. Is there a way to use both mods together?
MadMansGun Posted November 5, 2020 Posted November 5, 2020 39 minutes ago, 75575 said: When I generate FNIS with the Ultimate combat patch checked, the output does not use any of ultimate combat's creature attacking animations (Giants, draugr, falmer). If I overwrite the FNIS output files with Ultimate combat creature behaviors, the combat animations will work but then I don't get the sexlab creature animations. The game will still run without CTDs , however it will not use animations from both mods at the same time. I've looked on the nexus mod page and there doesn't seem to be any answers. Is there a way to use both mods together? read the mod's front page: Quote - Use with FNIS This mod works without FNIS, but patch is required if you use with FNIS together. 1. Download the latest FNIS (http://www.nexusmods.com/skyrim/mods/11811/). 2. Run Data \ tools \ GenerateFNIS_for_Users \ GenerateFNISforUsers.exe. 3. Check tktk1's "TK Dodge / Ultimate Combat" from the bottom patch list. 4. Press the "Update FNIS Behavior". 5. Wait until the installation is complete.
75575 Posted November 5, 2020 Author Posted November 5, 2020 Yes, I ran FNIS with the TKDodge/Ultimate combat patch checked. Tested this in SSE game with only SL , Ultimate combat, FNIS, and fnis creature. Place a falmer or draugr and it just won't do any of the special attacks like 3x slashing combo. Am I missing something, does it work correctly in your game?
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