Lurechrist Posted October 30, 2020 Posted October 30, 2020 Hi there, I tried to port "KZ Orcs" from LE to SSE using NIF Optimizer (with head parts only, since the mod only contains facegendata and textures), but I get a weird stretching in the right eye (apparently only that eye). Anyone knows how can I fix it? Note: "KZ Style Orcs" needs some hair meshes and textures from "KZ Core" archive. Since I already have Apachi hairs installed, I created a "KZ Core Lite" mod containing only the required textures from "KZ Core". Note 2: I also tried to port KZ Khajits with NIF Optimizer and there's no stretching like in the Orcs mod, it worked just fine afaik Here's the mod link in case anyone wants to use/test it (for LE, as there's not a port yet): https://mega.nz/folder/JMsnTCxa#4Hp7Dfz3IJFgUuRcW3p60A I'll attach a screenshoot so you can see the issue. Right eye is just messed up. Thanks for any help.
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