Anunya Posted October 9, 2020 Posted October 9, 2020 Does anyone know how Death Alternative uses the priorities in On Bleedout/ On Blackout etc? I know it's not percentage chances. It seems like a lot of mods uses weighted probability (i.e. if there are three options set to 2, 1, and 1 respectively the first one has a 2/4 chance of firing and the others a 1/4 chance), but I don't think that's what's going on here.
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