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What could cause bound idle animations (armbinder for example) to get canceled?


DavidWillers

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Posted

I have a problem for a while now, where bound animations, like when you wear wrist restraints, get canceled for some reason. They work for like 2-3 seconds when i equip the item and then get "canceled" and replaced by the normal idle animation... What could cause this?

Posted
18 minutes ago, Dojo_dude said:

Could be "Combat Injuries" "PCEA" PCEA2" could be conditional idles, something like those.

so would i have to load them before or after devious devices integration? orĀ  is that not a load order problem?

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