Erundil Posted September 26, 2020 Posted September 26, 2020 Hello everyone, I need help with my modding endeavor. I'm trying to bypass the Bonds of Matrimony quest's dialogues and wedding ceremony and make an NPC married to the player. It's mostly to solve compatibility issues with mods like Spouses Enhanced, which won't detect some custom NPCs (like for example M'Rissi or Recorder). My idea of a simple fix is to provide a set of console commands the player can use to fix the issue and mark the NPC as married (possibly batch them, wherever possible, to reduce the amount of commands player has to type in by hand). The way mods determine if player is married and to whom is to check whose RefID got assigned to LoveInterest alias of quests RelationshipMarriage and RelationshipMarriageFIN (they both have the LoveInterest alias). If the alias is empty - not married. If not empty, married to whoever the RefID points to. Now, I tried this: SetStage RelationshipMarriage 0 SetStage RelationshipMarriage 5 SetStage RelationshipMarriage 10 SetStage RelationshipMarriage 15 SetStage RelationshipMarriage 20 SetStage RelationshipMarriage 30 SetStage RelationshipMarriage 100 SetStage RelationshipMarriageFIN 0 SetStage RelationshipMarriageFIN 5 SetStage RelationshipMarriageFIN 10 SetStage RelationshipMarriageFIN 20 SetStage RelationshipMarriageFIN 25 prid <NPC's RefID here> SSQ RelationshipMarriage ForceRefIntoAlias LoveInterest SSQ ; quit the quest owning context AddFac 7431A 4 SetRelationshipRank Player 4 Player.AddFac C6472 4 SSQ RelationshipMarriageFIN ForceRefIntoAlias LoveInterest ; this one fails, since it should be filled by script SSQ ; quit the quest owning context I think I'm missing a few steps that don't seem obviously mandatory. Like for example: AddFac 19809 1 (the Potential Marriage Faction) at the beginning of all of this Player.SetRelationshipRank xx1AEF15 at some point ResetQuest RelationshipMarriage before going through its stages ResetQuest RelationshipMarriageFIN too maybe? Any help appreciated. Basically I want to go through the entire marriage process, but purely with console commands, without the player running all over the world and talking to NPCs who may or may not have the necessary dialogue. There are too many possible combinations to try out, so I'd appreciate some info from someone who actually knows how the marriage works.
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