gnerd Posted May 15, 2022 Author Posted May 15, 2022 4 minutes ago, Gizborn said: Is there a lite version that adds maybe one follower per inn/city or something like that? I'm in desperate need of a femboy follower, but don't want to flood the whole skyrim with them and the sole follower from the original mod is an ugly ass khajiit. No, I wasn't planning to make a new version.
slices9 Posted May 30, 2022 Posted May 30, 2022 So the race page on nexus is only for the Never Nude mod.. any solutions?
gnerd Posted May 30, 2022 Author Posted May 30, 2022 24 minutes ago, slices9 said: So the race page on nexus is only for the Never Nude mod.. any solutions? That's the Sexlab versions with the nude files. Make sure you use all the pre-requisite mods. That list on the right doesn't even make sense. Scroll down, the required mods are hidden. 1
slices9 Posted May 30, 2022 Posted May 30, 2022 1 hour ago, gnerd said: That's the Sexlab versions with the nude files. Make sure you use all the pre-requisite mods. That list on the right doesn't even make sense. Scroll down, the required mods are hidden. Thanks! Got it! anything i need to do to CBBE3 armor mods so they fit or no?
gnerd Posted May 31, 2022 Author Posted May 31, 2022 (edited) 12 hours ago, slices9 said: Thanks! Got it! anything i need to do to CBBE3 armor mods so they fit or no? Not many armor mods work with Femboy. On the Nexus site, there's a list of patches for some armor mods. Tera Armors, and such. They usually show up invisible, but I found that if you add Opulent Outfits Vanilla Texture Replacer, they will show up. https://www.nexusmods.com/skyrimspecialedition/mods/41079 Not sure if that's a general rule, or if that just works for me. Personally, I prefer to use the Invisible Armor mod, so they're naked. https://www.nexusmods.com/skyrimspecialedition/mods/18472 Edited May 31, 2022 by gnerd 1
Bluegunk Posted June 24, 2022 Posted June 24, 2022 (edited) A quick question, please. I happily generated the facegens for these guys and they all work in game. But they're not quite the same as the ones in your pic. They have the horse-face look with the slightly V lips (usually caused by Facegens not being generated quite right, or mixed with other mods). However, I cannot for the life of me see any overwrites. The Apachii Hairs worked fine, and I had the correct files marked up in the CK. Here are some screen grabs: Any help / suggestions gratefully received! Edited June 24, 2022 by Bluegunk 1
gnerd Posted June 24, 2022 Author Posted June 24, 2022 6 hours ago, Bluegunk said: A quick question, please. I happily generated the facegens for these guys and they all work in game. But they're not quite the same as the ones in your pic. They have the horse-face look with the slightly V lips (usually caused by Facegens not being generated quite right, or mixed with other mods). However, I cannot for the life of me see any overwrites. The Apachii Hairs worked fine, and I had the correct files marked up in the CK. Here are some screen grabs: Reveal hidden contents Any help / suggestions gratefully received! Yeah, that's weird. I have no idea. Maybe another skin mod you're using, or something.
Bluegunk Posted June 24, 2022 Posted June 24, 2022 1 hour ago, gnerd said: Yeah, that's weird. I have no idea. Maybe another skin mod you're using, or something. OK. If I get to the bottom of it, I'll let you know!
Bluegunk Posted June 25, 2022 Posted June 25, 2022 (edited) On 6/25/2022 at 12:12 AM, Bluegunk said: OK. If I get to the bottom of it, I'll let you know! I admit defeat. I've regenerated their facegens in multiple different setups, and they come out exactly the same. I cannot find anything that overwrites the files. Might I be missing something in the set up of the Master mod? Your guys are duplicates of the original FemBoy Race Reborn Bsama, and I got that off here: https://www.loverslab.com/files/file/5746-femboy-race-reborn-special-edition-new-devious-devices-patch/ I think some basic information is missing, and the Creation kit is generating its own version of the faces? I found this discussion: https://www.loverslab.com/topic/116802-bijin-mod-series-fat-faces/ Should the PNAM parts be included for each Duplicate? This Facegen might be better generated on your set up, and posted up to LL, methinks. Edited June 27, 2022 by Bluegunk
KongLongDong Posted July 17, 2022 Posted July 17, 2022 slight issue, I'm using mod manager 2 and when I open the creation kit none of the mods installed through it show up in data?
Bluegunk Posted July 17, 2022 Posted July 17, 2022 (edited) 3 hours ago, KongLongDong said: slight issue, I'm using mod manager 2 and when I open the creation kit none of the mods installed through it show up in data? Where did you install Creation Kit? And do you open it with MO2? Here is my setup: Edited July 17, 2022 by Bluegunk
KongLongDong Posted July 21, 2022 Posted July 21, 2022 On 7/17/2022 at 5:43 AM, Bluegunk said: Where did you install Creation Kit? And do you open it with MO2? Here is my setup: mine is set up in the same place more or less, but whenever I launch the creation kit through mod organizer I get "application load error 0000065432"
Bluegunk Posted July 22, 2022 Posted July 22, 2022 (edited) Hmm - might be external to MO2 and the game. I think that's a Steam error. Do you have MO2 and the game on C Drive in the Windows folders? Best loaded away from Windows. And / or you might need an exception in your Anti Virus program for the game folders - active AV monitoring of game files can cause issues. Also, might be worth checking with the MO2 team. Their Discord is the best place (you can find the link on the MO2 Nexus page. Edited July 22, 2022 by Bluegunk
Bluegunk Posted July 22, 2022 Posted July 22, 2022 @Gnerd, Did you have another mod(s) active on your PC when you created this one? That is, other then the listed masters this mod needs? Facegen can't pick up some information it needs for this mod so I wonder if there is another dependency or something.... Thanks!
Harry Smackmeat Posted August 14, 2022 Posted August 14, 2022 I made this last night for one of your followers if u like. IDK, I was drunk and was struck with creativity. Should I finish it and export it to Skyrim for your mod, or just trash it? I think I saw one of the followers was named Sol, and then I thought of Solus greatsword from Fable.
DiabloJim Posted September 7, 2022 Posted September 7, 2022 If, like me, you're lazy AF and so can't be bothered trying to fix dark face issues with CK, then try this bad boy. https://www.nexusmods.com/skyrimspecialedition/mods/33709 Set it up as a favourite, and utilise it using the "shout" key whenever you encounter a dark/frizzed faced NPC--femboy or otherwise. Works a fucking treat for me.
Harry Smackmeat Posted September 11, 2022 Posted September 11, 2022 On 9/7/2022 at 12:35 PM, DiabloJim said: If, like me, you're lazy AF and so can't be bothered trying to fix dark face issues with CK, then try this bad boy. https://www.nexusmods.com/skyrimspecialedition/mods/33709 Set it up as a favourite, and utilise it using the "shout" key whenever you encounter a dark/frizzed faced NPC--femboy or otherwise. Works a fucking treat for me. lol I'm just grabbing girl followers off Nexus and modifying the facegen files to slap them onto the followers. It's dirty, and I feel like I'm in some horror movie stitching body parts together into the perfect boiwaifu like a gay version of the movie Pieces but... Actually there is no but. There's lots of butt tho. If I use that fix mod won't they still have big noses and weird potatoey child faces or something? Eww.
DiabloJim Posted September 11, 2022 Posted September 11, 2022 2 hours ago, Harry Smackmeat said: If I use that fix mod won't they still have big noses and weird potatoey child faces or something? Eww. Couldn't say. The facial features and heads are in proportion on my system, it's just that some are fine, some are dark faced, and some are a weird stripey/glittery texture. Zap 'em with this mod and the skin texture on the head becomes the same as the rest of the body. Works for all genders and races. I have a mod with three Kahjitt sisters and they all had the stripey/glittery/furry faces until I shouted at them and now the head texture magically matches the body texture.
Harry Smackmeat Posted September 11, 2022 Posted September 11, 2022 3 hours ago, DiabloJim said: Couldn't say. The facial features and heads are in proportion on my system, it's just that some are fine, some are dark faced, and some are a weird stripey/glittery texture. Zap 'em with this mod and the skin texture on the head becomes the same as the rest of the body. Works for all genders and races. I have a mod with three Kahjitt sisters and they all had the stripey/glittery/furry faces until I shouted at them and now the head texture magically matches the body texture. Life's problems solved simply by shouting at them enough. Truly inspirational. Thank you.
Bluegunk Posted September 27, 2022 Posted September 27, 2022 @Gnerd OK, I confess I used the CK to make some amendments to the lads faces. I stayed within the mod bounds, adding no outside resources. I merely altered some eye colours, added a touch of makeup and tinkered with nose positions. I exported the Facegens and all seemed to be good. The lads no longer spawn in the game. I can pop their ID into console and spawn one. They're all visible in the CK. But they are not appearing in their locations in the game. How could altering Facegen do that? I've never had that happen before. If you have any ideas, I'd really like to know what I could have cocked up. I'd appreciate learning how to correct my mistake. Thanks!
gnerd Posted September 28, 2022 Author Posted September 28, 2022 9 hours ago, Bluegunk said: @Gnerd OK, I confess I used the CK to make some amendments to the lads faces. I stayed within the mod bounds, adding no outside resources. I merely altered some eye colours, added a touch of makeup and tinkered with nose positions. I exported the Facegens and all seemed to be good. The lads no longer spawn in the game. I can pop their ID into console and spawn one. They're all visible in the CK. But they are not appearing in their locations in the game. How could altering Facegen do that? I've never had that happen before. If you have any ideas, I'd really like to know what I could have cocked up. I'd appreciate learning how to correct my mistake. Thanks! I don't know how the faces changed. When I break my game to that extent, I just delete everything in the game folder, verify the files and let it re-download everything, and start over from scratch. As far as the followers not spawning in their positions, they wander the roads and such at certain times of the day. They're all duplicates of Bsama Mestre, from the old crone mage hut, up in the hills above Riverwood. Just use the wait timer until they appear.
Bluegunk Posted September 28, 2022 Posted September 28, 2022 11 hours ago, gnerd said: I don't know how the faces changed. When I break my game to that extent, I just delete everything in the game folder, verify the files and let it re-download everything, and start over from scratch. As far as the followers not spawning in their positions, they wander the roads and such at certain times of the day. They're all duplicates of Bsama Mestre, from the old crone mage hut, up in the hills above Riverwood. Just use the wait timer until they appear. I ran a batch spawn and they all turned up OK with their retouched faces. I was likely just not being patient enough previously in the game. If you want the retouched faces I'll happy to PM to you.
CrimsonLordNigh Posted August 26, 2023 Posted August 26, 2023 I tried the spell fix mod listed above and it did not work for me. i then decided to give a try to the creator kit but got a scary TRI files empty error. Looking for a solution to that error I came across this mod and it did the trick for me: https://www.nexusmods.com/skyrimspecialedition/mods/42441?tab=description
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