Zaselim Posted March 11, 2013 Posted March 11, 2013 Hello everyone, I need help with two things. 1. I want to wear armor parts of different armors like, upper armor part from different armor, lower armor part from different. Like a craftable bra and panties mod, you can wear any armor on/with craftable bra andn panties mod. Usually when we wear the armor its removes the old one first. 2. How can i make an armor by adding different parts from the different armors, Like vest from the other armor, belt from the other and lower part from the other. I know the 3ds max and nifskope part (import the parts on the body and edit meshes if needed then export the armor) then import the new created nif file and correct the entries. The problem comes when i wear the armor in game, Only the armor (i added and edited the parts from other armor in 3ds max) shows correctly, the remain parts on the other hand are not (like floating) I know something has to be done in Creation Kit for both things i want but i don't know what that is. Please help me with both issues.
anubis Posted March 11, 2013 Posted March 11, 2013 Ingame screenshot(s) will tell us more about your problem. If it just floating around but do follow your character anywhere you move, then i guess it weight/skinning problem...re-skinning the mesh again and re-parent to fresh skeleton..make sure it come with BSDismemberSkinInstance/NiSkinInstance, assign the partition number (no need for niskinintance) and assign the corresponding number of bodyslot in CK.
Zaselim Posted March 12, 2013 Author Posted March 12, 2013 Thanks, i'm new to the CK, never made a entirely new mod in CK but i'll look into it and reply here about the results
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