axebeard Posted August 5, 2020 Posted August 5, 2020 Hey all, I got down the rabbit hole of HDT cloaks and capes etc. and I would love to add that effect onto equipment like the old LE HDT Equipment mod, or on Campfire's backpacks. I 3d model, and can already rig and weight paint just fine, but my one experiment in Outfit Studio (using a backpack) didn't amount to anything. For reference, I tried weightpainting the backpack to match the buttocks so it would jiggle a little maybe. Can anyone offer any guidance on applying HDT to things? I've found a couple tutorials, but they all refer to 3d Max and I'm using Blender, so I'm wondering if there's any reason I wouldn't be able to get the same results with it. I appreciate any help, thanks!https://www.youtube.com/watch?v=ZMI4i8v0O_chttps://www.youtube.com/watch?v=sdb2VV7oXkw&list=PLcqjGKT3SjdDvzNLF6YMJ8dLv2LfKatDG&index=4
Bloodfang Posted August 5, 2020 Posted August 5, 2020 Not at all a pro about HDT, but thank you for sharing those tutorials, I'll soon have to edit some cloaks and I was looking for something that could help me to the lower parts of a cloak only.
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