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Devious Skyrim mod interactions


Voodooh

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Posted

While I was playing Skyrim with tons of mods I noticed lots of more devious quest mods don't work that well with each other. I constantly had to disable features of certain mods to make my game playable. I am thinking about creating a mod which can dynamically change the configuration of other mods to solve this problem.

 

My idea is to tag quest and events of others mods. Example tag list:

LightBondage
HeavyBondage
PlayerSlave
Rape
...

 

The mod should allow interactions such as:

  •  While a quest with tag "PlayerSlave" is active prevent other quests with tag "HeavyBondage"
  •  After a event with "HeavyBondage" has ended add a 1-12 hour cooldown for these events
  • After x hours without any events increase the chance of all quests/events

 

The idea is to make the gameplay more diverse. Are you intrerested in such a mod and what features should it have?

That said I am still new to skyrim modding. So maybe more experienced modders can tell me whether or not this is a good idea and also what I should pay attention to.

 

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