ReMeDy Posted February 26, 2013 Posted February 26, 2013 My character makes 2-4 attack sound effects despite only swinging her weapon once. This happens with all weapons, including fists. It doesn't matter if it's an alive or dead target. Strangely, when she's standing still and swinging, everything is fine, but when attacking while moving, that's when the sound freaks out. http://www.youtube.com/watch?v=R1oqiyqRMVU&feature=youtu.be Tried disabling SKSE and all my mods. Same issue. Running the latest Skyrim and SKSE. I'm wondering if it's a loose file somewhere. My active mod list: • 00 Skyrim.esm • 01 Update.esm • 02 Dawnguard.esm • 03 ApachiiHair.esm • 04 Alicia.esm • 05 MiniLovers Idles.esm • 06 MiniLoversSound.esm • 07 ZaZAnimationPack.esm • 08 hdtHighHeel.esm • 09 Brawl Bugs CE.esp • 0A MoreRainHeavyandDarker.esp • 0B MoreSnowWindyand150percentLessView.esp • 0C SoS - The Dungeons.esp [Version 1.0] • 0D SoS - The Wilds.esp [Version 1.0.1] • 0E Death Cam (60 Seconds).esp • 0F NS_HuntingGroundsOutfit.esp • 10 Pupetteer Master.esp • 11 ZazResources.esp • 12 Auto Unequip Ammo.esp • 13 SkyUI.esp • 14 ADEC_SuccubusArmor.esp • 15 BBP_ArmorPack.esp • 16 BBP_ArmorPack2.esp • 17 Berserk Black Swordsman Armor.esp [Version 1.0] • 18 dragonslayer.esp • 19 FionaOutfit.esp • 1A Gatti14Yumiko.esp • 1B Guild Duelist Armor.esp • 1C HeatWavev4.esp • 1D Remodeled Armor.esp • 1E Schwertleite Set.esp • 1F SkyHeels.esp • 20 stalkerarmor.esp • 21 terafighter.esp • 22 zarias_restraints.esp • 23 ZaZ Gags.esp • 24 SK_Berserk.esp • 25 SlavePack.esp • 26 Guard Dialogue Overhaul.esp • 27 Headtracking.esp • 28 Improved Runes.esp • 29 killable_children_1_01.esp • 2A magicmoonsp.esp • 2B dD - Enhanced Blood Main.esp • 2C dD - Easy Lift Bodies and Objects.esp • 2D Better Vampires.esp • 2E UnblockActivate.esp • 2F DeadlySpellImpacts.esp • 30 dovahkiinrelax.esp • 31 FNISspells.esp • 32 MiniLovers.esp • 33 MiniLoversSoundSpell.esp • 34 MiniLoversAlternative.esp • 35 DeadlyCombat.esp • 36 The Dance of Death - Dawnguard Edition.esp • 37 Balanced_Alteraton.esp • 38 Balanced_Conjuration.esp • 39 Balanced_Destruction.esp • 3A Balanced_Illusion.esp • 3B Balanced_Restoration.esp • 3C Balanced_Magic_Novice.esp • 3D Sneak Tools.esp • 3E 10XCarryWeight.esp • 3F Summoning.esp • 40 dD-No Spinning Death Animation.esp • 41 _NewHair.esp • 42 TemptressVixen.esp • 43 Alicia.esp • 44 sOverEncumbered.esp • 45 RaceMenu.esp • 46 RaceMenuPlugin.esp • 47 Bashed Patch, 0.esp • 48 TifaV3.ff7.byHimmelsky.esp • 49 Leveled_Destruction_Only_v1_1.esp • 4A Skyrim Accessories.esp • 4B PBGearRings.esp [Version 1.1b] • 4C GutsRace.esp • 4D housecarl_fem_editedIdle.esp • 4E Orc&ElfFix4TBBP.esp • 4F sanguinesDebauchery.esp • 50 altvamplord.esp • 51 ZaZAnimationPackConfig.esp • 52 SDpatch - dawnguard.esp • 53 DonMichHeels.esp • 54 hdtHighHeelMCM.esp • 55 xazPrisonOverhaul.esp
ReMeDy Posted February 26, 2013 Author Posted February 26, 2013 I'm using one, yea. Anyways, I now have the issue isolated to the FNIS_FNIS_Behavior.hkx file in my meshes/actors/character/behaviors folder. Deleting this removes the issue. Edit: I figured it completely out. I was slightly wrong. Actually, the 0_master.hkx file is the culprit. Deleting the FNIS_FNIS_Behavior file also works, but only because it causes the 0_master.hkx file to not be used. I had this issue in the first place because I installed an outdated version of Momo's Acrobatic Jump (v1-7), which came with its own 0_master.hkx file that was incompatible with the latest FNIS. Updating Momo's Acrobatic Jump to the latest version resolved it. Don't ask me what jumping has to do with attacking sound effects, cause I have no clue .
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