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Solution to conflicting animobjects?


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The table animobjects(and possibly more) in Anub's and Funnybiz animations are conflicting, so I can only have one of them. I tried to create a solution to this by making a new object for the funnybiz table with the ID "FBTable", and also renamed the lines containing "AOTable" in the txt file for funnybiz animations. But I'm still getting Anub's table in animations. Is there a better solution to this that works?

 

I did it in a merged esp with all the animobjects if that matters.

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