koalynha Posted May 18, 2020 Posted May 18, 2020 Hey! I posted this on nexus forum and discord but didn't got a response, so hope you guys can help me somehow ❤️ I'm trying to make another eye texture standalone for FO4, but it's not working, I made everything exacly as another standalone of mine, added the texture set and the male and female head parts, checked as playable of course, but it's not showing in the options ingame. I tested some things and the same problem happened when I just edited the name of only one eye in another standalone that was working... Looks like it's doing this when I save the plugin in CK... The plugin in vortex looks normal, it has the same size as the other standalone that is working. In FO4Edit I loaded both plugins to see if there was anything different. For easly understand I'll call the plugin that is working YAY and the one I need help will be OHNO. haha sorry Ok, I don't understand these things, but the things that are different in each one were: ♦ In the file header: YAY "INTV - Unkown" don't have anything OHNO "INTV - Unkown" is setted as "1" ♦ In the headpart and texture set: YAY "Version Control Info 1" is "none" OHNO "Version Control Info 1" is "2020-05-14 User:0 Index:0" Well, I don't know what to do, if know something that can help I aprpeciate it. Thank you! ❤️ sorry for the bad english but hope it's understandable
koalynha Posted May 19, 2020 Author Posted May 19, 2020 Nope, it's saved as .esp using only the fallout.esm as master
koalynha Posted May 21, 2020 Author Posted May 21, 2020 [SOLVED] I don't know what happened, I just created a new pluging, made exacly the same thing and worked...
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