Jump to content

blender 2.79b invisible mesh / crashing nifscope


Guest

Recommended Posts

Posted

Can someone more experienced than me check this nif file (from the wendigo&howler mod on skyrimnexus).

 

I'm trying to mount a gargoyle dick to it. It mounts ok, but I need to make a little room for the dicky in the stomack area. That's when the trouble starts

 

I can import it, as nif, fbx or obj. Everything is fine. I can export all formats out of blender as well. The errors shows when I try to load the data from blender into 

Nif sometimes give me the warning lost some vertex weights when exporting as nif but sometimes it exports without any warnings. I'm confused.

 

No matter what, the submesh named fiend_body is invisible or/and it crashes both nifscope & outfitstudio. I tried just to export the fiend_body itself as a fbx and open it up in blender.

It turns out with heavily distortion. Is it me or is it something faulty going on whit this creature mesh?

 

 

 

 

 

howler1.nif

Posted

aggghh.. I removed the submesh "beard" and now I can even edit the mesh in outfitstudio ?.

So I guess I'll move :)

Posted

i open your mesh with nifskope , import it in blender export it as it is , had to fix alpha in bslightingshader from 0 to 1 ( my setting probably ) :

and did not see any problem , everything was showing up ( no messy stuff ) in nifskope , in blender ! 

 

Posted

It was all on me then ?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...