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Reinstalling a mod in MCM


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Posted

So basically I uninstalled SD+ in MCM (the files are still installed in my game, I use the mod in another playthrough) in one of my playthroughs because I didn't want it at the time, and now after many hours of play I've decided that I actually do. 

 

The mod still shows up in MCM, but I can't do anything with it. Is there a way of reactivating the mod for use in this playthrough, or have I just screwed it completely?

 

Thanks

Posted

I'm not sure what that MCM option does, but I guess it meant to be as preparation to completely uninstall the mod from your game (not for deactivating the mod for a while).

If that is true you would need to uninstall the mod and make a clean save (with FallrimTools).

After that you install SD again and hope for the best!

 

Posted

That is why you should use one modmanager that removes all files.

Only disable one esp dont remove the mod, its assets are still there, that is why you still have its mcm.

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