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Plz help me with my mod


bodrvladi

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Posted

Greetings everyone,

 

I'm in dire need for some help with my mod (or just some new glasses)! It's about a decision based on an selfmade building mod (which works fine, as well as the job), but not the decision which does not even show up in my options :( (I used the Wild Lascivity mod as my... uhm base) So "mat_lv" is to be expected.  [common/static_modifiers as well as the localization part (governments and static) should be ok...hopefully ?]

 

Here is the "common/decisions" part:

############################
#Precious Food
############################

decision_planet_mat_lv_precious_food = {    
    owned_planets_only = yes
    sound = event_celebration
    icon = decision_planet_mat_lv_precious_food

    resources = {
        category = decisions
        cost = {
                influence = 500
            }
    }
    
    potential = {
        exists = owner
        owner ={
                has_building = building_mat_lv_paradise
                is_ai = no
            }
    }
                
    allow = {
        NOT = { has_modifier = mat_lv_precious_food }
    }
    
    effect = {
        add_modifier = { modifier = "mat_lv_precious_food" days = 3600 }
    }
    
    ai_weight = {
        weight = 0
    }
}

 

Thanks a lot!

And with best regards,

bodrvladi

 

PS: I'm at most recoding and did some stellaris modding on this holyday for the... first time? (I made some even more rudimental stuff in the past). 

  • 2 weeks later...

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