shencereys Posted May 5, 2020 Posted May 5, 2020 I'm not certain which mod is the culprit (or which mod I've removed is the culprit), but all npcs now just get up within 2-10 seconds of entering a bleedout state, which is inconvenient to say the least. In an attempt to fix it without having to hunt down and disable mods I actually like, I've tried this Obedient Bleed Out which is supposed to set fBleedoutRate 15 >> 900 fBleedoutMin 5 >> 360 fBleedoutRecover 0.05 >> -1 fEssentialDeathTime 20 >> 900 but it hasn't affected anything at all, NPCs still just get up within a few seconds. Any guesses what I should do?
coolfreaky Posted May 5, 2020 Posted May 5, 2020 for me it is a normal game to regenerate after few seconds ! but it might be combat surrender mod that you have disabled.
shencereys Posted May 11, 2020 Author Posted May 11, 2020 On 5/5/2020 at 3:35 PM, coolfreaky said: for me it is a normal game to regenerate after few seconds ! but it might be combat surrender mod that you have disabled. Actually it turned out to be an artifact script that was leftover from an uninstall of a mod (Awakened Magicka) I used the script cleaner to troll through and find that specific one and got rid of it and the problem went a way like magic
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