zax Posted February 14, 2013 Posted February 14, 2013 Why none made them yet? There are armors converted already ( http://skyrim.nexusmods.com/mods/23162 ). Would love my fire atronachs/thralls to looks like this: That guy used some skin bloody/tattoo texture as well, (not sure if released?), but final effect looks gorgeous! Just not sure about that floating animation and animations in general? Is that doable?
follardo Posted February 14, 2013 Posted February 14, 2013 Tattoo "Sakura Tattoos Skin for CBBE and UNP"
zax Posted February 14, 2013 Author Posted February 14, 2013 Tattoo "Sakura Tattoos Skin for CBBE and UNP" Thanks, it was that. --- Ok, so I found that atronachs uses separate skeleton and animations. It could be possible to replace their: + body model/mesh to CBBE + textures from an above post (preferably futher modified) + modded atronach armor CBBE (from first post) + more human-like casting animation based on player skeleton (and mainly a "floating" animation that I've seen in some mod, which probably comes from game animation files anyway). Whos up for that? It could be the first real fire atronach replacing mod.
zax Posted February 16, 2013 Author Posted February 16, 2013 I see that none is interested, but will post it anyway http://skyrim.nexusmods.com/mods/29600 - levitate animation (for perma levitation on human body), but its probably included in game as well + these atronachs could use perma "Ancestor's Wrath" flame visual effect --- Would it be possible by just "re-linking" new models, new skeleton and their animations in CK? Because in theory I could just replace an real atronach files with human ones (with just changed name) - would it work?
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