Jump to content

Animations with disfigured fingers only


cronos12

Recommended Posts

Hi, Im making an animation with 3ds max for female character and it works almost perfect, except for fingers. I tried to use keyframes for the fingers, also tried without keyframes...still the same result. I use the same animating process for rieklings and their fingers are fine.

 

 

ScreenShot144.png

Link to comment
15 hours ago, cronos12 said:

Hi, Im making an animation with 3ds max for female character and it works almost perfect, except for fingers. I tried to use keyframes for the fingers, also tried without keyframes...still the same result. I use the same animating process for rieklings and their fingers are fine.

 

 

ScreenShot144.png

If you haven't keyed anything in for the fingers then it might be a skeleton compatibility issue. You can see in the image that the hand pose looks default but the position of the fingers is wrong. It can't be scale or it would have shrunk the child bones as well, so it must be that they moved somehow. 

 

Assuming that other people have used the same method, ie the same script, and not had issues, then I think it's one of the skeletons. I can't really make much of a guess cause I have only used blender process. 

 

I suppose you can assume the skeleton in the game is fine though. Try reinstall the skeleton you use to animate, or the one that the script uses (if it does) then see if it's fixed.

Link to comment
14 hours ago, RohZima said:

If you haven't keyed anything in for the fingers then it might be a skeleton compatibility issue. You can see in the image that the hand pose looks default but the position of the fingers is wrong. It can't be scale or it would have shrunk the child bones as well, so it must be that they moved somehow. 

 

Assuming that other people have used the same method, ie the same script, and not had issues, then I think it's one of the skeletons. I can't really make much of a guess cause I have only used blender process. 

 

I suppose you can assume the skeleton in the game is fine though. Try reinstall the skeleton you use to animate, or the one that the script uses (if it does) then see if it's fixed.

You were right, I used some old skeleton from xp32 then found modders resources for the exact one I use ingame. Thanks

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use