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Trouble compromising NPC appearance meshes


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Posted

Hello everyone,

 

 

So after a long and tedious time of tinkering, I have finally managed to get the Skyrim Adult Celebrities into SSE. However, I now encounter a face and body mesh problem because I also use other appearance mods i.e. Pandorables and Bijin mods. I understand asset and load priority which is why I placed Pandorables and Bijin below Adult Celebrities so that their assets will be shown in game, so that is not the issue. I am wondering though why Nimriel, who is modified in Adult Celebrities but neither in Pandorables and Bijin would just show up with default body and a black face. I have to place the Adult Celebrities assets and load order below them for it to work, but then other NPCs such as Rikke who is modified by Bijin but not by Adult Celebrities reverts to vanilla textures. It is not a priority, it is like a complete shutdown. Does anyone know how to resolve this? Also, is there a way to select specific (but not all) of Adult Celebrities meshes and textures to be prioritised over other NPC replacer mods? I know there is Creation Kit, and I looked at videos on how to do it. But I am at a loss as it is talking about creating a new NPC entirely or just showing tattoos and changing hairstyles.

  • 2 months later...
Posted

Delete the NPC records of the NPC from the esp. Also delete the corresponding HeadNif and FaceTint files from FaceGenData folder of the mod which you don't want to activate.

 

For the Nimriel case, you probably goofed up somewhere during the conversion process. She appears fine on my end after conversion. Did you modify any of the HeadParts in her NPC record?

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