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Weird flickering problem


hussainmushahid

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Posted

https://www.youtube.com/watch?v=FiTK5xO0GqA&feature=youtu.be

 

Can be seen near the shoulder.

 

What possibly could be causing this outline/shadow flickering issue and how to fix it ? I don't remember having this problem when I was using an Nvidia card but then again maybe its just my poor memory skills.

 

System specification:

i3 530

7850 2GB

12GB DDR3 RAM

1920X1080 reso

 

I've tried with and without ENBs but still have the same issue.

 

Any help will be appreciated.

 

 

Posted

search for:

 

fShadowBiasScale setting in the SkyrimPref.ini (make a backupcopy just in case)

 

increase the amount, example:

 

fShadowBiasScale = 0.1000 change it to 0.5000

 

thas only one possible fix, if doesnt work report the result here to search for another way.

Posted

Try this. It's the shadow stripping fix by Miral. It's hidden on Nexus for some reason even though it works great in my game. I'm guessing they stopped modding.

 

 

Posted

the shadow stripping its just for indoors so it wont help you there.

 

mmmm...

 

try increasing the bias and also make this changes:

 

iBlurDeferredShadowMask=20

iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iShadowFilter=3

iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1

 

the 2048 can be changed to 4096 "and also be aware that this settings could reduce FPS".

report your results. :)

Posted

What about your anti aliasing settings? are they being done by the game or your gfx card?

 

AA is set to application controlled in driver and handled by ENB in skyrim(meaning set to off in skyrim settings)

 

I tried without ENB with skyrim AA but that didn't fix it either.

Posted

You can't use hardware AA with modern ENB's. Some effects will be automatically disabled.

Also, this flickering is how Skyrim's shadows work.

Posted

ok. i dont have any flicker so here is my skyrimprefs.ini (im using enb) just take some of the config (shadows). dont take it all unless you want.

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bUseThreadedTextures=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMeshes=1
bUseThreadedMorpher=1
bUseThreadedLOD=1
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=20
fInteriorShadowDistance=3000.0000
fShadowDistance=6000.0000
iShadowMapResolutionSecondary=2048
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=16
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=30000.0000
fGamma=1.4000
iShadowFilter=3
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
bTransparencyMultisampling=0
iWaterMultiSamples=0
iMultiSample=8
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=45000.0000
fMeshLODLevel1FadeTreeDistance=60000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=3
bShadowMaskZPrepass=1
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
sD3DDevice="AMD Radeon HD 7800 Series"
bFXAAEnabled=1
iShadowMapResolution=2048
fShadowBiasScale=0.2500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
bFloatPointRenderTarget=1
bShadowsOnGrass=1
bDeferredShadows=1
bEquippedTorchesCastShadows=1
bActorSelfShadowing=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=50000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
bGrassPointLighting=1
bDrawShaderGrass=1
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=3
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=1.9000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
bDisableAutoSave=1
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.3000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=1.0000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=250000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
bUseMultiThreadedTrees=1
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
 

Posted

I'll try it.

BTW, i know Skyrim runs visually better with iPresentInterval=0, but it will cause weird shit in your game after some time.

Posted

The issue was still there even after using the ini settings provided above and doing a clean re install of the game.

 

Most probably seems to me like a ATI driver issue, will play around with settings and report back. This problem is highly noticeable without ENBs.

 

 

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