StarchildKiss Posted March 21, 2020 Posted March 21, 2020 View File More Futas - WIP Did you ever browse through the Stellaris mod section here and found the lack of futas disturbing? I mean Lustful Void has a futanari trait but mods with futanari portraits are mostly missing. So I thought "Fine, I'll do it myself" and so I made this mod. Most of the species consist of only one artist but some more specific themes will probably be mixed. As of now there are these species and classes: - More Human Futas (the current class with humanoid futas) -[105] Dmitrys normal (mostly standing characters) -[53] Dmitrys slaves (characters that are sitting, laying, fucking, getting milked...) -[33] Boobgames (that's the name of the artist) -[27] Authoritarian Dmitrys (a mix of Dmitrys with futas that look very dominant) -[43] Aroma Sensei -[50] Bimbo Futa -More Anthro Futa -[24] Centaur Futa -[26] Bovine Futa - Robot Futa (This one was difficult because fitting content is rare. I decided to use one picture and edit the colors to create variety.) -[9] RobotFuta -[5] RobotFuta2 -[8] Robotfuta3 -[6] Robotfuta4 -[8] Synthetic furry Optional content: -file which replaces a bunch of vanilla event pictures with futas -19 loading screens (put it in the "gfx" folder of any mod) -image to replace the background image from the launcher (put it in "Steam\steamapps\common\Stellaris\launcher-assets") Planned content: -more species -maybe some traps/femboys Submitter StarchildKiss Submitted 03/21/2020 Category Stellaris Requirements a love for dicks 6
Sybian Posted March 22, 2020 Posted March 22, 2020 Can't seem to get this working. At first glance seems the species class word file is missing a lot
doralisser Posted March 22, 2020 Posted March 22, 2020 3 hours ago, Sybian said: Can't seem to get this working. At first glance seems the species class word file is missing a lot It seems to me too, I'll try fixing it for myself but don't count on me. I'm not that good at it.
srx47 Posted March 22, 2020 Posted March 22, 2020 actually there is ... in my mod you could dig some pictures here tho -> https://wiki.smutosaur.us/TiTS/Category:Busts
StarchildKiss Posted March 22, 2020 Author Posted March 22, 2020 8 hours ago, Sybian said: Can't seem to get this working. At first glance seems the species class word file is missing a lot Thanks for the hint, I will try to solve but I am still new to the modding. I don't quite understand what you mean. Do you mean the words for the base species name, homeworld...? If so, then yes I noticed that too but I thought it would just take random names if I don't make custom ones. I'm gonna work on that as soon as possible and try to come up with some good names. If you or anyone else has some good ideas, I will put them in too.
StarchildKiss Posted March 22, 2020 Author Posted March 22, 2020 3 hours ago, srx47 said: actually there is ... in my mod Reveal hidden contents you could dig some pictures here tho -> https://wiki.smutosaur.us/TiTS/Category:Busts Yes, I saw your mod but it seems the futa portraits are mixed with others, unless I misread something or messed something up on the installation. Some other mods also have a few futa portraits but most are mixed with female portraits. Regarding futanari portraits, this one is so far the best I found:
StarchildKiss Posted March 22, 2020 Author Posted March 22, 2020 I just made an update with these changes: 1.1 changes -robot futas are now actually synthetics instead of organic -added a standard species name (name, homeworld, system) for both classes -I tried to add a new slavery type and added a new species right, a job and an icon but it is not working. There is probably something missing but I don't know what.
srx47 Posted March 22, 2020 Posted March 22, 2020 nah its separate Spoiler don't mind "addon file" Made those with Dmitry's game "Svetlana's Dressup" -> link
StarchildKiss Posted March 22, 2020 Author Posted March 22, 2020 1 hour ago, srx47 said: nah its separate Reveal hidden contents don't mind "addon file" Made those with Dmitry's game "Svetlana's Dressup" -> link Oh, that's really cool. I could make multiple species with that, thanks!
pottman Posted March 22, 2020 Posted March 22, 2020 Which category did you put the futas under, can't seem to find them, have a lot of mods installed.
StarchildKiss Posted March 23, 2020 Author Posted March 23, 2020 13 hours ago, pottman said: Which category did you put the futas under, can't seem to find them, have a lot of mods installed. They are called "MoreFuta" and "RobotFuta" You may have missed them because other mods have their categories named in all caps while this one does not. It happened to me too. Should I make the species class names in all caps?
pottman Posted March 23, 2020 Posted March 23, 2020 Okay, I see why I didn't find the pictures in game. Open up MoreFuta.mod with Notepad++. Change this path="C:/Users/Justin/Documents/Paradox Interactive/Stellaris/mod/MoreFuta" to this. path="C:/Users/user/Documents/Paradox Interactive/Stellaris/mod/MoreFuta"
StarchildKiss Posted March 23, 2020 Author Posted March 23, 2020 29 minutes ago, pottman said: Okay, I see why I didn't find the pictures in game. Open up MoreFuta.mod with Notepad++. Change this path="C:/Users/Justin/Documents/Paradox Interactive/Stellaris/mod/MoreFuta" to this. path="mod/MoreFuta" Thank you! I didn't know that. I just uploaded the fixed version. I hope now it's working for everyone.
pottman Posted March 23, 2020 Posted March 23, 2020 16 minutes ago, StarchildKiss said: Thank you! I didn't know that. I just uploaded the fixed version. I hope now it's working for everyone. Sorry wrong one, it should be something like this. path="C:/Users/user/Documents/Paradox Interactive/Stellaris/mod/MoreFuta" Change the "user" to whatever name you have there. path="mod/MoreFuta" ^This didn't work somehow.
StarchildKiss Posted March 23, 2020 Author Posted March 23, 2020 12 minutes ago, pottman said: Sorry wrong one, it should be something like this. path="C:/Users/user/Documents/Paradox Interactive/Stellaris/mod/MoreFuta" change the "user" to whatever name you have there. Ok, I uploaded it again and I also added a disclaimer in the description to check the .mod file if the mod doesn't work. Again thanks for your help!
srx47 Posted March 24, 2020 Posted March 24, 2020 actually path="mod/modname" should work, but launcher ignores mod files if it has cache, you could read here
Eliphas-Chaos Posted March 26, 2020 Posted March 26, 2020 For some reason the Robofuta appearance won't work for me, I can make a species with the MoreFuta. It says that the trait Machine won't work with the Robofuta appearance. Can someone tell me what I have done wrong?
StarchildKiss Posted March 28, 2020 Author Posted March 28, 2020 On 3/26/2020 at 10:18 PM, Eliphas-Chaos said: For some reason the Robofuta appearance won't work for me, I can make a species with the MoreFuta. It says that the trait Machine won't work with the Robofuta appearance. Can someone tell me what I have done wrong? Mmh, that's odd. I was sure that I fixed it and that they are now a synthetic species and it does work for me. (The only thing that doesn't work is choosing them as your robots when playing as a normal empire, but I want to fix that too.) I'm gonna look into the files and compare it with other mods and the game files. Maybe I missed something. Another thing could be that you have an older version of my mod.
dolco Posted April 2, 2020 Posted April 2, 2020 May I pick some of the pictures from your mod and add them to my portrait mod that I might be posting in the future?
StarchildKiss Posted April 2, 2020 Author Posted April 2, 2020 9 hours ago, dolco said: May I pick some of the pictures from your mod and add them to my portrait mod that I might be posting in the future? Sure go ahead. It took so long for me to edit them all, you don't need to go through all of that too. I don't even know if I can take credit for that, I didn't draw them. I just edited them. It would be cool if you tag me when you upload it so I can check it out and maybe download.
Dagome_Iudex Posted April 4, 2020 Posted April 4, 2020 A simple, yet excellent addition to Stellaris porn mods. My only complaint: Try to avoid using several similar portraits. I’ve been using MoreFuta pack 1, and portraits 71 to 107 are all the same model, only with slight variation to dress, expression and cock size. This resulted in several of my leaders looking like clones of one another, which was rather obnoxious in an overall very solid portrait pack.
StarchildKiss Posted April 5, 2020 Author Posted April 5, 2020 10 hours ago, Dagome_Iudex said: A simple, yet excellent addition to Stellaris porn mods. My only complaint: Try to avoid using several similar portraits. I’ve been using MoreFuta pack 1, and portraits 71 to 107 are all the same model, only with slight variation to dress, expression and cock size. This resulted in several of my leaders looking like clones of one another, which was rather obnoxious in an overall very solid portrait pack. I did that with some of them to add some variation but then there ended up being well enough portraits. I guess I can remove them or deactivate them. But thanks for your input, I didn’t know what to do with them and wether it would be that bad. But right now I am having a lot of problems with my new version. I added more data and code and I can’t get the name list to work. It’s frustrating because I can’t figure it out and it also prevents the standard species name and homeworld from working.
anno Posted April 10, 2020 Posted April 10, 2020 Hi I'm having a problem with the mod, my pops don't have any food upkeep? Other custom species like ssx work fine. i've tried both versions of this mod 3.1 and 4 and i have the problem in both versions. i've put the mod near the topof my load order. Am i doing something wrong as noone else has said they are having this issue. Edit. I've fixed the issue. I changed this in the 01_MoreFuta_species_classes.txt file. MoreFuta = { archetype = MOREFUTA possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } } portraits = { "domme" "slave" "boobgames" } To this, and ingame my pops had upkeep applied I have no idea wether I broke anything doing that, but it works MoreFuta = { possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } } archetype = BIOLOGICAL portraits = { "domme" "slave" "boobgames" }
StarchildKiss Posted April 11, 2020 Author Posted April 11, 2020 20 hours ago, anno said: Hi I'm having a problem with the mod, my pops don't have any food upkeep? Other custom species like ssx work fine. i've tried both versions of this mod 3.1 and 4 and i have the problem in both versions. i've put the mod near the topof my load order. Am i doing something wrong as noone else has said they are having this issue. Edit. I've fixed the issue. I changed this in the 01_MoreFuta_species_classes.txt file. MoreFuta = { archetype = MOREFUTA possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } } portraits = { "domme" "slave" "boobgames" } To this, and ingame my pops had upkeep applied I have no idea wether I broke anything doing that, but it works MoreFuta = { possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } } archetype = BIOLOGICAL portraits = { "domme" "slave" "boobgames" } It must have been my fault. I recently changed exactly this but didn't knew it would break it. Thanks for your comment.
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