Crota Posted February 29, 2020 Posted February 29, 2020 This is kind of a union of ideas for Sexlab Survival and Devious Followers continued that I have had. I like the idea of the follower equipping restraints to the PC that are found in the dungeon, but I am not too fond of the dialogue. I think if it had a more oblivious approach to the equipping devices to the character I would enjoy it a bit more. For example: You have just hired your first follower Sven from the inn in Riverwood and have started making your way through Bleak Falls Barrow. You kill a few bandits, learning about some sort of golden claw, and took a few scrapes on your arms and legs. Sven: "Ouch, that looks like it hurt. Maybe you want to try these on?" He says holding up a set of metallic bracers (Metal arm cuffs for arms and legs.) "These should help deflect any blows that get past the weak spots in your armor. PC: "Okay, thanks I will give them a try" At this point they would be added to the players inventory so they could unknowingly equip these armor improvements themselves. And if a few minutes goes by, or another fight occurs, without the player equipping them. Sven: "I really think you should put those things on, I don't want to see you getting hurt again." If another fight happens where you get damaged he gets frustrated and forced you to put them on before continuing any further. At first your character would thing they are a little tight and hard to move, but hey maybe it is for the best and starts to carry on through the dungeon. At this point you have slain the frostbite spider and are about to talk to Arvel the swift. As you approach Sven yells, "STOP! don't move any closer." he grabs you and throws you back. "that was Close! I wouldn't want you to contract some disease from whatever this creature has done to him. You are confused at first but thank him quickly for keeping your best interests in mind. He then pulls out a set of Black Shiny gloves (Black ebonite restrictive) and presents them to you. "Here try these" He says, "they are special gloves to protect you from the dangers this man may have contracted while you help him down. They are a little tricky to put on though so let me help you." He then helps you put on these gloves that go up to your shoulders and lock with a tight fit as he closes the locking mechanisms of each glove."Don't worry" he assures, " I will keep the key safe with me, sorry they are so tight but they are sure to keep anything from getting in contact with you." Sven then looks around the ground near Arvel and makes a note of your worn out boots. "Actually I wouldn't trust those boots either. They look like they have seen better days." He smile as he pulls something out from behind him. "I actually have a brand new pair of boots from a brand new shop out near Falkreath. I wouldn't be surprised if you have never seen them before but i think they would be perfect in here. They will keep your feet dry and protected." You look at the Shiny black boots with, either a Large spike and the back (Restrictive ballet boots), or make not that they look like they are much to small for you to fit into (pony boots). Sven:"Yeah, that's the new style!" He reassures. "Yeah they keep for feel dry, but most importantly they give you much more reach since you are stand on your toes!" You ponder this for a minute, but being an avid swordsman you agree these would give you a better reach. "They look a little tricky to put on, will you help me?" you ask timidly. "Of course" answers Sven, "I know they seem a little tight, but you will get use to them." As you slide the boots on you notice there is another locking mechanism on them. Sven takes note of your discovery and again reassures you." Don't worry, its the same as the gloves. They help keep things from getting inside there, and seal up tight so you don't have to worry about sliding out of them." He smiles warmly as he clicks the lock shut. " And I will keep the key safe so you don't lose it." You stand up and wobble around like a lightly spun top. You quickly come crashing to the ground. Sven catches you, but you are determined to master this new armor quickly. You center yourself and start on to help Arvel down, who has either fallen asleep or gotten hard as a rock from watching these evens unfold. you hack away the webs and Arvel makes a run for it. You pull out your weapon and start to give chase as he rounds the first corner you lose your balance and crash headfirst into the wall blacking out. You wake up dazed and confused. Sven is nearby relaxing as you come to he comes over to help you up. You notice your arms in an uncomfortable position behind your back. When you attempt to bring them back to a normal position you notice leather straps around your shoulders leading to a shiny black harness for your arms (arm/elbowbinder). You confused yell to Sven "What is this thing all about!?!" "Relax," he says in a calming voice. "I don't want you to overdo it. I know you want to get this new armor figured out so I thought I could take the front like for awhile and you can master walking in those on difficult terrain." Your head is throbbing as a thousand different things pass through your head, maybe this is just a dream? maybe you aren't in the best mindset to be making decisions for now. You nod your head in an agreeing manner. Sven helps get you back on your feet as you carry on through the dungeon. You pass through some small corridors and into a larger room with many skeletons laid to rest. You stumble into Sven as you are looking around the room and gauging the danger. You nearly fall to the ground again, being unfamiliar with balancing yourself with your arms behind your back but you manage to stay afloat. Sven gets your attention, and as you follow his sight you notice a shambling corpse climbing out of its homely spot in the wall. "Draugr" Sven snaps, as he runs forward to take it on. as he dispatches of it you back up timidly into the wall. Sven cuts down another and is looking around for another target. He locks eyes with you and begins to run towards you. Confused you turn to your right and notice another draugr with its bow raised let loose an arrow at you. It pierces your armor and sticks in just ever so slightly. Sven makes quick work of the aggressor and then ensures the room is safe before running to your aid. You lie keeled over on the floor arms behind your back, the freshly pierced arrow sticking straight up out of your abdomen. Sven pulls a potion out of his bag and pops the cork out. "Never fear. I have just the thing." He smiles slyly..... Anyway..... Got a little carried away there. But I just kind of thought that a character that isn't so bright and easily fooled into some devices the follower has soundds like an interesting way to forcible bend the will of the character. It doesn't have to be a single dungeon thing, or a specific follower. I could see these kinds of lines working generically in any dungeon. More importantly, I like the idea of it starting off as harmless help and escalates to the point where you are wearing so many devices now it doesn't matter if you says no, this is what you are wearing/ doing now. At which point it can turn to, how are you paying for all the things I gave you to help you and keep you safe? TLDR: A new dialogue based on equipping restraints to the point where you can't say no to the next one. And have to pay for them.
Guest Posted February 29, 2020 Posted February 29, 2020 That is a really interesting idea. Lots of ways to go with it that turn the innocent and naive young Dragonborn into a helpless plaything.
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