MusicJunky91 Posted February 8, 2013 Posted February 8, 2013 When converting an armor to a new body type....Do I have to re-paint my own textures?? Or will the old ones work? Thanks much
gregathit Posted February 8, 2013 Posted February 8, 2013 The texture mapping should still work fine. Save your session just in case but I would export it and give it a try. Only on rare cases where you have to manipulate the crap out of things should you have to remap.
MusicJunky91 Posted February 8, 2013 Author Posted February 8, 2013 Do I still need to add Shades and Textures to all of my meshes while in Blender before I export for Nifskope..even though I don't have to paint them? Thanks much
MusicJunky91 Posted February 8, 2013 Author Posted February 8, 2013 Are you suppose to delete the weights of the body meshes too when applying weight? Like the body and the hands?
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