Halstrom Posted October 7, 2011 Posted October 7, 2011 Can anyone tell me whether this looks like it makes sense? scn SexoutFEggDeathClawScript ; *** Script to hatch a Baby Deathclaw at eggs location float fCurrentTime float fLastUpdatedTime float fSecondsMissed float fScriptSpeed float fScriptStep float fEggHealth float fEggHatchTimer ref self Begin GameMode Set self to GetContainer If fEggHatchTimer == 0 Set fEggHatchTimer to 360 * 48 endif Set fSecondsMissed to GetSecondsPassed label 2 if fSecondsMissed > 1 Set fEgghatchTimer to fEggHatchTimer - 1 if fEggHatchTimer < 1 self.PlaceAtMe DeathClawEggNVBroken self.PlaceAtMe SexoutFDeathClawOffSpring 0,0,0 RemoveMe endif else Goto 2 endif End
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