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Different ENB settings for every interior cell


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Posted

Topic... Any1 have any idea to do this?...

 

In one interior my ENB looks good ( at least to me ) but other locations ugh =_=...

 

T_T...

 

 

Example... *DLC01 VAMPIRE CASTLE*

Spoiler

Before ( Raw )

Spoiler

20200211230217_1.thumb.jpg.1dd51fabb8f37e655adcde0a938cc180.jpg

After:

Spoiler

20200211230143_1.thumb.jpg.c4ad628ef546634b35d627bf16c96275.jpg

Both:

Spoiler

20200211230217_1_0.thumb.jpg.a9b8a2bbd4a2498a4ed534c2ebdca320.jpg

 

 

and i want to keep this "AFTER" ENB Setup but ONLY FOR VAMPIRE CASTLE...

FOR OTHER LOCATIONS I WANT default ENB Setup...

 

 

YES i know i can do it for weathers but -> Weather !/= Interior Cell 

I NEED SAME THING BUT FOR INTERIOR AMBIENT AND LIGHTNING NOT FOR WEATHER !...

 

 

Posted
5 minutes ago, TobiaszPL said:

Topic... Any1 have any idea to do this?...

 

In one interior my ENB looks good ( at least to me ) but other locations ugh =_=...

 

T_T...

 

 

Example... *DLC01 VAMPIRE CASTLE*

  Hide contents

Before ( Raw )

  Reveal hidden contents

20200211230217_1.thumb.jpg.1dd51fabb8f37e655adcde0a938cc180.jpg

After:

  Reveal hidden contents

20200211230143_1.thumb.jpg.c4ad628ef546634b35d627bf16c96275.jpg

Both:

  Reveal hidden contents

20200211230217_1_0.thumb.jpg.a9b8a2bbd4a2498a4ed534c2ebdca320.jpg

 

 

and i want to keep this "AFTER" ENB Setup but ONLY FOR VAMPIRE CASTLE...

FOR OTHER LOCATIONS I WANT default ENB Setup...

 

 

YES i know i can do it for weathers but -> Weather !/= Interior Cell 

I NEED SAME THING BUT FOR INTERIOR AMBIENT AND LIGHTNING NOT FOR WEATHER !...

 

 

Location weathers.

 

Make an esp with a dozen weathers in it (just give them names and unique formIDs, don't worry much about what is in them)

Use the ENB location weathers file to assign weathers by location.  A lot of mods don't have locations assigned to their interior cells, so you may have to create them in some cases.

 

This lets you create unique ENB settings for whatever locations you want.

Posted

Ohh i have another question, what is "Underground Survival" :D i play all time undergroun i love playing in dungeons ^_^

I check your mod but no Images and im lazy xD

 

 

Hmm... about your answer...

i search for this "location weathers"...

 

so i just want to be sure

 

1) i create locationweathers.ini ( file in enbseries folder )

2) and then i create weathers and connect them with location ID?...

lets say 0001 for Location001

and 0002 for weather ID

 

3) inside locationweathers.ini:

[ WorldID - how do i get Workd ID ? :O ]

0001 = 0002 ; Location -> weather

 

is that correct ? :o

 

at least thats what i found after Google "LocationWeathers" xD

@Seijin8

 

//Edit:

i spend 4000 hours in CreationKit so its gonna be DUMB question xD

How do i get ID in CK ? :D

 

//Edit2:

Naaaa... sad... Your Underground Survival is same as mine WildHunting T_T...

-> New Ores

-> New Recipes

-> New Stuff

etc. right?...

 

BUT Do you have Trees you can grow and cut ? :D.... buahhahah 

thats actually very old script xD here is example in Braverock Castle

Spoiler

 

 

Very old video and very old Growing Trees system :D

Now its way better ^_^ and also mining system :o

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