WNG_M-109A-6 Posted January 4, 2020 Posted January 4, 2020 I don't know if I'm missing lines or what but none of my POV camera edits are taking effect ingame. I'm stuck with a permanent off-shoulder view and zoom limits. Already verified both ArchiveInvalidation and Read-Only disabled. Perhaps I'm missing lines? [Camera] bApplyCameraNodeAnimations=0 f3rdPersonPowerArmorCameraAdjust=0.0000 f3rdPersonAimDist=50.000 f3rdPersonAimFOV=70.0000 fOverShoulderPosZ=0.0000 fOverShoulderPosX=0.0000 fOverShoulderCombatPosZ=0.0000 fOverShoulderCombatPosX=0.0000 fOverShoulderCombatAddY=0.0000 fOverShoulderMeleeCombatPosZ=0.0000 fOverShoulderMeleeCombatPosX=0.0000 fOverShoulderMeleeCombatAddY=0.0000 fMouseWheelZoomSpeed=1.000 fMouseWheelZoomIncrement=1.000 fVanityModeMaxDist=800.0000 fVanityModeMinDist=20.0000 Values are test only. Still stuck with default settings:
VonHelton Posted January 4, 2020 Posted January 4, 2020 If I understand you correctly, you are attempting to decompile or circumnavigate the LLFP file that we use? Um........I don't recommend that!?
WNG_M-109A-6 Posted January 4, 2020 Author Posted January 4, 2020 The what? I neither have nor know what LLFP is. I'm just trying to change the 3rd Person camera alignment in Falout4.ini
VonHelton Posted January 4, 2020 Posted January 4, 2020 3 minutes ago, WNG_M-109A-6 said: The what? I neither have nor know what LLFP is. Ahhh.......The problem is now obvious. The LLFP file (among other things) helps to control the camera. AAF should have some INI files that allow you to adjust the camera to the position you wish.
WNG_M-109A-6 Posted January 4, 2020 Author Posted January 4, 2020 I'm sorry but you've got me confused as an Amish Pinto mechanic. I've been able to change the orintation of the 3rd-person camera before with AAF installed. But right now the game is stuck with the default settings. How does this LLFP control the camera? During AAF scenes? And is it supposed to overrule user-imputed Fallout4.ini [Camera] settings? Sorry I'm so confused...
WNG_M-109A-6 Posted January 4, 2020 Author Posted January 4, 2020 Update I tried uninstalling AAF completely to no avail. Camera settings will not change from default. Its like the [camera] ini values became hardcoded. IDK wtf to do anymore and any attempts to fix it will probably just break more things. Full Fallout4.ini posted in case it helps. Spoiler [General] sLanguage=en uGridsToLoad=5 uExterior Cell Buffer=36 bDisableAllGore=0 SIntroSequence=1 [ScreenSplatter] bBloodSplatterEnabled=1 [Display] iPresentInterval=1 bDeferredCommands=1 fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fMeshLODLevel1FadeDist=3500.0000 fMeshLODLevel2FadeDist=2000.0000 fMeshLODFadePercentDefault=1.2000 bNvGodraysEnable=1 bDynamicObjectQueryManager=1 bMultiThreadedAccumulation=1 bMultiThreadedRenderingUNP=1 fSAORadius=108.2 fSAOBias=0.6 fSAOIntensity=7.1 fSunUpdateThreshold:Display=0.5f fSunShadowUpdateTime=1.0 [HairLighting] fHairPrimSpecScale=0.02 fHairPrimSpecPow=125.0 fHairPrimSpecShift=0.36 fHairSecSpecScale=1.2 fHairSecSpecPow=160.0 fHairSecSpecShift=-0.40 [SSSSS] fSSSSSPower = 4.0 [Audio] bEnableAudio=1 [Interface] fDefaultWorldFOV=70 fDefault1stPersonFOV=80 fSafeZoneX=15.0 fSafeZoneY=15.0 fSafeZoneXWide=64.0 fSafeZoneYWid=36.0 fSafeZoneXWide16x10=64.0 fSafeZoneYWide16x10=36.0 [MapMenu] uLockedObjectMapLOD=16 uLockedTerrainLOD=32 [Controls] fMouseHeadingXScale=.021 fMouseHeadingYScale=.021 [Grass] iMinGrassSize=20 bAllowCreateGrass=1 [ImageSpace] bDoRadialBlur=1 [Weather] bPrecipitation=1 [Archive] sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2 sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2 SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2 SResourceArchiveList2=Fallout4 - Animations.ba2 sResourceDataDirsFinal= SGeometryPackageList=Fallout4 - Geometry.csg SCellResourceIndexFileList=Fallout4.cdx SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [LOD] fLODFadeOutMultObjects=4.5000 fLODFadeOutMultItems=2.5000 [Pathfinding] fWarpMaxTime=4 iWarpMaxPathFailureCount=3 [Water] bReflectLODObjects=0 bReflectLODLand=0 bReflectSky=0 bReflectLODTrees=0 [Camera] f3rdPersonPowerArmorCameraAdjust=0.0000 f3rdPersonAimDist=50.000 f3rdPersonAimFOV=70.0000 fOverShoulderPosZ=-15.0000 fOverShoulderPosX=5.0000 fOverShoulderCombatPosZ=-15.0000 fOverShoulderCombatPosX=30.0000 fOverShoulderCombatAddY=00.0000 fOverShoulderMeleeCombatPosZ=-15.0000 fOverShoulderMeleeCombatPosX=0.0000 fOverShoulderMeleeCombatAddY=0.0000 fMouseWheelZoomSpeed=1.000 fMouseWheelZoomIncrement=1.000 fVanityModeMaxDist=400.0000 fVanityModeMinDist=55.0000 bApplyCameraNodeAnimations=0
WNG_M-109A-6 Posted January 5, 2020 Author Posted January 5, 2020 Alright found the issue. Unrelated mod conflict...took bloody forever to figure out thou. Mods feel free to close/delete topic
VonHelton Posted January 5, 2020 Posted January 5, 2020 21 hours ago, WNG_M-109A-6 said: How does this LLFP control the camera? During AAF scenes? And is it supposed to overrule user-imputed Fallout4.ini [Camera] settings? Sorry I'm so confused... That's WAY beyond my pay-grade. I'm just a lowly modder, not a programmer.
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