Trykz Posted December 21, 2019 Posted December 21, 2019 I'm currently working on my Angels and Demons race mod, and need some guidance concerning their wing animations. Both races use heavily modified Anton's wings as a base. And as I understand things, the wing animations are baked directly into the wing mesh. So here's my question: I want these wings to use only ONE of the animation loops at ALL times. The Animation4Loop. The very last in the list under the NiControllerManager. I need this one loop to play at all times. At idle, in combat, sneaking, everything. Because it provides an EXTREMELY natural look at all times when the wings are out. At first, I thought just setting all of the animations in every sequence was the answer, but that didn't work. The wings simply went static and outstretched. I only isolated this animation by accident after flying into water. Any subsequent action interrupts it and returns the wings to their idle state. Any help would be GREATLY appreciated. Trykz
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