worik Posted November 16, 2019 Posted November 16, 2019 If I use standard non-load/non-teleport doors in the CK and just drag&drop them in my cells, they keep their original name. E.g. here: Spoiler It says "Jail" but it is not intended as a "jail". Is there an elegant approach how to give them indiviual names, or am I stuck with whatever the object model calls them? I know, I could just duplicate them and assign them a different name (e.g. here "Wine Cellar", but since this is "just" the name, that duplication-idea looks stupid. Even for my level. What else could I do?
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