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Combine Source Code from different mods? (for a Defeat mod i.e.)


Nymra

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Ok, so after spending straigt 6 hours trying to make another profile with a working combat defeat and rape system, I am now at the point where I want to smash my screen to pieces or just uninstall all the mods again...

 

Long story short: this page contains a real big mess of raw diamonds which are all more or less compatibl.... no just kidding. The reality I experience is, that mod compatibility is indeed almost zero.

Mods are made to be compatible, but in fact they are not. They can work alongside each other, but when you try to combine two  mods together to simulate one  mod (that covers what I want) you can be sure it will blow up. Not even talking about 3 or 4 mods.

 

What I now wonder is, why is the source code even on this page when nobody is using it?

I would really love to get into scripting, but I dont even know where to start.

 

But I know like a dozen mods that all have the stuff that would be required, just need to put it together in one big mod.

 

NAKED DUNGEONS:

Immortality -> Defeat and Combat rape, Bound in ZAP Furniture

 

INTERACTIVE BDSM: 

Has functionality that allows locking people in furnitures and make NPCs do stuff with them

 

DEVIOUS DEVICES:

has a wiggle free mechanic that could be used for furnitures maybe?

 

SL PHEROMONES:
spawns creatures that rape the player.

Why not use this for defeat sceneraios?

I understand it seems to be hard to seperate creatures somehow in code,

why not just detect the enemies crature type and then spawn 1-4 creatures of the same type, depending on the animations available.

1. check for Creature Type

2. check for available group anims

3. spawn additional creatures of 1. type

-> rape scene

 

Same could be used for all enemies in fact.

This way the Defeat mod would also double down as a additional encounter mod.

 

So what do I ask here?

 

First, if and how the source code of those different mods could be used to make a new, combined one.

Do I have to ask all the authors?

What if the author says no? I mean, what is the point then in laying open the source code?

And how much of it do I have to change to make it mine? 

I mean I could just type the stuff I need and engineer the missing links. Is this then not a new work? 

Dont understand me wrong, I am just trying to understand the purpose of this site because my urge to start creating my own mods is increasing with every wasted day of mod using.

But I dont want to start an undertaking that is basically fruitless, because I would not be able to use assets already available (not even talking about the months it might take to learn the basics even).

 

If anybody is able or willing to work with me on a mod like the one above, I will be glad to hear from you. 
Hell, I would even pay money for something like that, because basically me wasting my time with it is not really making me any, lol :D

 

 

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