Tamashii Posted November 3, 2019 Posted November 3, 2019 I'm having an issue in my game where the animations for my creatures are all working fine except Falmer and Giants. Anytime I try and start an animation the process goes smoothly but once the animation starts both the Falmer and Giant just stand Idle with the erect mesh. Only my PC does the animation correctly and it's really bugging me because usually when this happens all other creatures are affected too; however in this case it's isolated to just these two. I've already tried most of the troubleshooting section from MadMansGun's guide to no avail. Anyone got any ideas? Spoiler
MadMansGun Posted November 3, 2019 Posted November 3, 2019 12 minutes ago, Tamashii said: . delete there behavor files (falmerbehavior.hkx & giantbehavior.hkx) and then try rerunning FNIS.
Tamashii Posted November 3, 2019 Author Posted November 3, 2019 2 hours ago, MadMansGun said: delete there behavor files (falmerbehavior.hkx & giantbehavior.hkx) and then try rerunning FNIS. That did it right there. Thanks for the help MadMansGun.
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