mamlook Posted October 27, 2019 Posted October 27, 2019 Hi! I've been looking for the past two days into how I could convert a .hkx animation from oldrim into a .fbx animation file, but I can't find a tutorial that looks to exactly explain that  The closest I've found is something called havok2fbx but it gives no explanation as to its usage and I don't have the smallest idea how it works (for reference: https://github.com/Highflex/havok2fbx)  I found what appear like a working guide for converting an hkx animation to an fbx one but it appears to be made for the 2014 version of havok and final fantasy XIV animations, would that work aswell on Skyrim? (again for reference: https://forum.xentax.com/viewtopic.php?f=16&t=17823)  If not could someone direct me to a comprehensive tutorial or tool that would let me do just that? I am at a complete loss and frankly barely familiar with havok and skyrim modding, I'd appreciate any help I could get, thank you in advance!
full_inu Posted October 27, 2019 Posted October 27, 2019 Conert HKX animations into KF and then import them in 3ds max.
mamlook Posted October 27, 2019 Author Posted October 27, 2019 Thank you! Can I then just convert the kf file into an fbx or equivalent in 3ds max?
full_inu Posted October 27, 2019 Posted October 27, 2019 6 hours ago, mamlook said: Thank you! Can I then just convert the kf file into an fbx or equivalent in 3ds max? I don't know. Perhaps you could export it as fbx
Recommended Posts
Archived
This topic is now archived and is closed to further replies.