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Removing animations from a pack


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Posted

Tried searching, that was a bust, so here's my question.

 

Assume RandomAnimationPack has 20 animations, of which I dislike five of them and never want to see them show up in SL Animation Loader as options to enable/register.

 

Is it as simple as editing the .json file that comes with the pack to remove those from the SLAL screen (and therefore never having to worry about them accidentally being registered or forgetting to suppress them), or...

 

Would I have to install Python, edit the text file in SLAnims/Source, regenerate., FNIS for Modders, etc..?

Posted
49 minutes ago, Velis said:

Is it as simple as editing the .json file that comes with the pack to remove those from the SLAL screen (and therefore never having to worry about them accidentally being registered or forgetting to suppress them), or...

that would work but....

50 minutes ago, Velis said:

Would I have to install Python, edit the text file in SLAnims/Source, regenerate., FNIS for Modders, etc..?

you would still need to do this to stop the animations from eating up the FNIS slots.

Posted

Okay, thank you.

 

I have only a modest list of packs, and I'm not in any danger of exceeding the limit, so I could do a slapdash job of it. (But it would come back to bite me if I did add more.)

 

Okay.

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