colio997 Posted October 10, 2019 Posted October 10, 2019 My game was working fine but when I added Lifelike Idle Animations by HHaleyy for SE everyone in my game including my character. I deactivated the mod to see if that was the problem but it was still bugged. I ran FNIS to see if that was the problem but it didn't help. Even when I try use other animations it doesn't work. I tried disable all animation mods and run FNIS but it still didnt work. Im using Skyrim Special Edition btw.
Guest Posted October 10, 2019 Posted October 10, 2019 43 minutes ago, colio997 said: My game was working fine but when I added Lifelike Idle Animations by HHaleyy for SE everyone in my game including my character. I deactivated the mod to see if that was the problem but it was still bugged. I ran FNIS to see if that was the problem but it didn't help. Even when I try use other animations it doesn't work. I tried disable all animation mods and run FNIS but it still didnt work. Im using Skyrim Special Edition btw. previous save?
Gromilla Posted October 10, 2019 Posted October 10, 2019 this mod is unlikely to break the game. He just overwrites one idle animation on his own. But It is possible that you installed something before, or downloaded the version for LE by mistake. Remove this mod completely and start the game from the old saves, before that run FNIS before. In general, if you frequently change mods, then use Fallrim tools clearly following the instructions. This helps a lot when testing different mods. you can change this animation yourself by simply renaming the desired animation file (provided that it is suitable for the SE version) to “mt_idle.hkx” and copying it to a folder "Data\meshes\actors\character\animations\female" for female characters. Of course, you need to save the previous version of .hkx file (or rename it as either, like "mt_idle.hkx_OLD" ). So you can try many animations without installing the whole package. But you need to run FNIS after every animation replacement!
colio997 Posted October 10, 2019 Author Posted October 10, 2019 1 hour ago, Kokan said: previous save? I tried to load the previous save and start a new game but it didn't work.
colio997 Posted October 10, 2019 Author Posted October 10, 2019 1 hour ago, Gromilla said: this mod is unlikely to break the game. He just overwrites one idle animation on his own. But It is possible that you installed something before, or downloaded the version for LE by mistake. Remove this mod completely and start the game from the old saves, before that run FNIS before. In general, if you frequently change mods, then use Fallrim tools clearly following the instructions. This helps a lot when testing different mods. you can change this animation yourself by simply renaming the desired animation file (provided that it is suitable for the SE version) to “mt_idle.hkx” and copying it to a folder "Data\meshes\actors\character\animations\female" for female characters. Of course, you need to save the previous version of .hkx file (or rename it as either, like "mt_idle.hkx_OLD" ). So you can try many animations without installing the whole package. But you need to run FNIS after every animation replacement! I completely removed FNIS and redownloaded it but it didn't change anything. I removed the mod and still hasn't worked. Thanks I will try that
Gromilla Posted October 10, 2019 Posted October 10, 2019 heh, You do not need to remove FNIS, this mod does not affect the game itself in any way. It simply distributes and controls animations for the game. There is an order of loading mods into the game. And this is the GAME RULES. Who LATEST booted is right. What mod manager do you have? And I can definitely say that you have many different mods for animation ...
colio997 Posted October 11, 2019 Author Posted October 11, 2019 Im using Vortex but I only have about 5 animation mods. I only removed cos I saw that someone said it might be the problem but it wasn't.
colio997 Posted October 11, 2019 Author Posted October 11, 2019 I found the problem and its fixed, one of the mods was apparently for SSE but wasn't completely converted. Thank you for your help.
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