NatanusLikens Posted January 12, 2013 Share Posted January 12, 2013 I'd like this thread to be a very simple "Oh by the way"... Consequences (Outdated and current WIP) CONFLICTS with Tryout, causing all portions to be bugged. Which also makes Consequences not work 90% of the time. Tryout - Kennel addon works with Tryout Powder Gangers but CONFLICTS with Breeder and Vault 19, causing the "frozen PC and/or Sex Actor". Msex seems to conflict with anything that changes the vanilla Companions and has no affect on Sunny Companion. (Correction Kennel was causing the issue for some reason... unknown). There are a few others that are already known but these nobody has posted on. Again if you notice or figure out that a Mod Conflicts with another that isn't noted, post it here. Link to comment
Guest user29 Posted January 12, 2013 Share Posted January 12, 2013 I believe zippy's plugin thread keeps track of this stuff. I'll make a note about the kennel in my thread. I assume you got breeder working then after disabling kennel? Link to comment
theskid Posted January 12, 2013 Share Posted January 12, 2013 I have consequences after the tryouts in my load order and rarely have any issues...might try it again without consequences loaded and see if i still get the bugs with eddie Link to comment
zippy57 Posted January 12, 2013 Share Posted January 12, 2013 Consequences just adds dialogue options with the exception of one encounter in Freeside. I don't see how it could possibly be causing a problem with Tryouts whatsoever, let alone cause "all portions to be bugged." EDIT: Similarly, the Kennel and Breeder shouldn't be causing that sort of reaction either. Can anyone else reproduce these issues? Link to comment
NatanusLikens Posted January 12, 2013 Author Share Posted January 12, 2013 Unless it has something to do with load order all I can say is that Consequences messes with Eddie and Esptien(Spell?) and a few minor errors in the rest of the tryout series. Deactivating it and all worked fine. Same goes for Kennel and Breeder. Link to comment
zippy57 Posted January 12, 2013 Share Posted January 12, 2013 As far as I'm aware it is literally impossible for Consequences to be affecting those NPCs. Link to comment
NatanusLikens Posted January 12, 2013 Author Share Posted January 12, 2013 No idea... all I know is that deactivating said mods makes the others work properly... meh. Link to comment
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