Jump to content

Help with creating animations for skyrim using blender


Guest

Recommended Posts

Posted

I have been wanting to create simple animations in Skyrim using Blender. I have a quick question related to this. It looks easy enough to create animations for single actors, but how would you create an animation consisting of two or more? In-game how would you tell the game to initialize the animation with this other actor? And in blender do you need to import a specific skeleton (armature) for that actor to animate it?

 

I hope someone knows the answers to these questions, or might know someone who does... I do appreciate any help 

Posted

I do not know how to animate in blender. However it would seem to me that you can simply load a animation from one of the thousands out there on this sight as well as others. If you want to learn how start by tearing someone else's apart tell you learn enough to put it back together. And yes you do need a good skeleton I suggest the latest xpmsse version as it has all the extra bones. That is no easy task but getting the skeleton into blender without it getting messed up is not easy there are tools out there for doing that and loads of starter packages that have all those tools find one. Learn that then maybe you can learn the rest. Good luck hope that helped. 

 

Ps just Google blender animation tools for finding then kits.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...