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*SDV* A Younger and hunky Linus By Durhal Stark


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Posted

*SDV* A Younger and hunky Linus By Durhal Stark


All that country life and a diet made of fish and vegetables must keep a man younger and fit. The vainilla Linus had a rough life aparently, so I took my time machine and recover the young Linus for the pleasure of Stardew folks.

 

AND AGAIN

Is a CP mod, so you wil need this things:

 

Smapi 
ContentPatcher

 

You know the procedure, the content (after you extract it from the RAR) goes into "Mods". Try the country life with a handsome Linus.

 

 


 

  • 7 months later...
Posted

I can't seem to use these textures for the latest smapi and sdv. I am using seasonal outfits but even when i take out the Linus textures on that mod, the game just defaults to the default skin instead of yours.

 

Spoiler

1245580965_Annotation2020-03-23120041.png.bef764d75b8838a8c3be75d0d5ed3a3d.png

 

  • 3 months later...
Posted
On 3/22/2020 at 9:14 AM, walpstick said:

I can't seem to use these textures for the latest smapi and sdv. I am using seasonal outfits but even when i take out the Linus textures on that mod, the game just defaults to the default skin instead of yours.

 

  Reveal hidden contents

1245580965_Annotation2020-03-23120041.png.bef764d75b8838a8c3be75d0d5ed3a3d.png

 

To fix it, go to the mod's folder and change the content.json text from
 

{
  "Format": "1.0",
  "Changes": 
	[
       // edit part of an image
       {
          "Action": "EditImage",
          "Target": "Portraits/Linus",
          "FromFile": "assets/Linus.png",
          "FromArea": { "X": 0, "Y": 0, "Width": 0, "Height": 0 }, // optional, defaults to entire FromFile
          "ToArea": { "X": 0, "Y": 0, "Width": 128, "Height": 128 } // optional, defaults to source size from top-left
       },
	   {
          "Action": "EditImage",
          "Target": "Characters/Linus",
          "FromFile": "assets/LinusChar.png",
          "FromArea": { "X": 0, "Y": 0, "Width": 0, "Height": 0 }, // optional, defaults to entire FromFile
          "ToArea": { "X": 0, "Y": 0, "Width": 64, "Height": 192 } // optional, defaults to source size from top-left
       }  
	  ]
 }

to

{
  "Format": "1.6",
  "Changes": 
    [
        {
            "LogName": "Linus Portrait",
            "Action": "EditImage",
            "Target": "Portraits/Linus",
            "FromFile": "assets/Linus.png",
		},
		{
			"LogName": "Linus Sprite",
            "Action": "EditImage",
            "Target": "Characters/Linus",
            "FromFile": "assets/LinusChar.png",
		},
    ]
 }

 

Posted
On 7/18/2020 at 6:20 AM, Winderig said:

To fix it, go to the mod's folder and change the content.json text from
 


{
  "Format": "1.0",
  "Changes": 
	[
       // edit part of an image
       {
          "Action": "EditImage",
          "Target": "Portraits/Linus",
          "FromFile": "assets/Linus.png",
          "FromArea": { "X": 0, "Y": 0, "Width": 0, "Height": 0 }, // optional, defaults to entire FromFile
          "ToArea": { "X": 0, "Y": 0, "Width": 128, "Height": 128 } // optional, defaults to source size from top-left
       },
	   {
          "Action": "EditImage",
          "Target": "Characters/Linus",
          "FromFile": "assets/LinusChar.png",
          "FromArea": { "X": 0, "Y": 0, "Width": 0, "Height": 0 }, // optional, defaults to entire FromFile
          "ToArea": { "X": 0, "Y": 0, "Width": 64, "Height": 192 } // optional, defaults to source size from top-left
       }  
	  ]
 }

to


{
  "Format": "1.6",
  "Changes": 
    [
        {
            "LogName": "Linus Portrait",
            "Action": "EditImage",
            "Target": "Portraits/Linus",
            "FromFile": "assets/Linus.png",
		},
		{
			"LogName": "Linus Sprite",
            "Action": "EditImage",
            "Target": "Characters/Linus",
            "FromFile": "assets/LinusChar.png",
		},
    ]
 }

 

Thank you! This did fixed it!

  • 3 years later...

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