Changer Posted January 6, 2013 Posted January 6, 2013 i use a bra on equipmentslot 56 and an armor on standardslot 32 both of them i customized myself so it perfectly fits the body i use (as i do with all my armors) my problem is: at higher destance the bra shines through the armor the defference can be seen in the screenshots i uploaded the first one is from up close and it all looks right on the second one the bra is shining through anyone knows what causes this? did i mess something up while editing? can i fix this somehow (other then making the armor rediculously oversized... i already made it quite a bit thicker, but the worst areas still shine through)? english is not my first language so im sorry, if there are some mistakes.
Vioxsis Posted January 6, 2013 Posted January 6, 2013 Have you weighted it for TBBP? Because that looks like you have more than 4 bones affecting some of the vertices.
Changer Posted January 6, 2013 Author Posted January 6, 2013 Have you weighted it for TBBP? Because that looks like you have more than 4 bones affecting some of the vertices. yes thats a tbbp body conversion tho i set 3ds max to 4 bones per vertex..
Vioxsis Posted January 7, 2013 Posted January 7, 2013 Sadly the exporter doesn't do that, you will have to do it yourself until the exporter is updated with it fixed.
Changer Posted January 7, 2013 Author Posted January 7, 2013 do i need to change the outer or the inner cloting to fix that? also: if i mess with the weights then the animations wont fit my body anymore, will they? edit: ok i think i just messed something up when editing the bra mesh... i importet and exportet the mesh once more and it fixed my problem... seems it was set to 5 or something in any case thanks for the bones/vertex-tip problem solved :>
Endiness Posted January 7, 2013 Posted January 7, 2013 Left Breast painting [spine 2, L Breast, R Breast, L Breast 01] Right Breast [spine 2, L Breast, R Breast, R Breast 01] Remove all other bone weighting from breasts area including side, under, and cleavage area
Endiness Posted January 7, 2013 Posted January 7, 2013 Left Breast painting [spine 2, L Breast, R Breast, L Breast 01] Right Breast [spine 2, L Breast, R Breast, R Breast 01] Remove all other bone weighting from breasts area including side, under, and cleavage area Forgot to record desktop. The Bone selections in order: Spine2 Spine1 L Breast R Clavicle L Clavicle R Breast R Breast 01 L Breast 01
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