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Coco's HDT SMP Succubus legs


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Posted

Heya. So I'm trying to use coco's succubus-orc armor. I have an issue with physics. I want to disable everything related to SMP to just use the meshes wih my HDT body. I have my parameters edited just right and I'm not really ready to change everything yet. So, the issue is that somehow, even with the SMP plugins completely deactivated, the body physics still go crazy. Collision bubbles are out of the place, my PC's boobs are dancing around and her ass is spazzing out of control. I'm guessing it's a problem with the body nif.

 

So I open the body nif, and I see that it's not just a boot mesh that goes up, but it's also attached to a body (made by bodyslide). I'm guessing this body uses a different weight paint than the one I use normally, hence my edited .xml aren't aligned at all to work with it. Here cometh my question : how the heck do I disable everything and only keep the legs part, so I can use the bodyslided armor without it f*cking up my HDT setup ? Thanks.  

 

Edit ; After further tries, I have noticed that the body contained in the succubus legs.nif is called "uunpbodyfix", whereas in other armors I have bodyslided, they're called "UunpSpecial"...

Posted
16 minutes ago, Redflyingmonkey said:

Heya. So I'm trying to use coco's succubus-orc armor. I have an issue with physics. I want to disable everything related to SMP to just use the meshes wih my HDT body. I have my parameters edited just right and I'm not really ready to change everything yet. So, the issue is that somehow, even with the SMP plugins completely deactivated, the body physics still go crazy. Collision bubbles are out of the place, my PC's boobs are dancing around and her ass is spazzing out of control. I'm guessing it's a problem with the body nif.

 

So I open the body nif, and I see that it's not just a boot mesh that goes up, but it's also attached to a body (made by bodyslide). I'm guessing this body uses a different weight paint than the one I use normally, hence my edited .xml aren't aligned at all to work with it. Here cometh my question : how the heck do I disable everything and only keep the legs part, so I can use the bodyslided armor without it f*cking up my HDT setup ? Thanks.  

 

Edit ; After further tries, I have noticed that the body contained in the succubus legs.nif is called "uunpbodyfix", whereas in other armors I have bodyslided, they're called "UunpSpecial"...

The reason it includes the body is because otherwise the legs would clip severely.

 

If you are using COCO's outfit, you could also try linking COCO's HDT settings as well, which might not be an issue.  Taking those xmls, changing the name (if needed) and then changing the file path in the nifs should sort the issue if your settings are otherwise correct.

Posted
19 minutes ago, Seijin8 said:

The reason it includes the body is because otherwise the legs would clip severely.

 

If you are using COCO's outfit, you could also try linking COCO's HDT settings as well, which might not be an issue.  Taking those xmls, changing the name (if needed) and then changing the file path in the nifs should sort the issue if your settings are otherwise correct.

I didn't even think about that lol... I managed somehow by repainting the body in the .nif, and setting new .xml paths. 

Thanks anyway guy 

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