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How to use Creation Kit to change lines that affect mod messages ?


jaxxl

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Posted

There are two types of files - PEX and PSC, in my Skyrim LE mod folder. Both contain almost same lines that i'm trying to modify, so that the changed text is displayed in-game.

 

Help plz....

Posted

Both of them are script files, once the source file version and once the compiled version. 

If the script is well written it should link to a message that you can translate or change without ever touching the base script. 

If not you have to modify the text in the source version and recompile it.

Posted

In that case I'd recommend rewriting the script and adding various messages as properties that get played randomly/or on user input.

You need some basic scripting knowledge for that though.

Check the official Creation Kit wiki in case you don't know how to get started. 

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